Dungeon Crawl Stone Soup version 0.21.0-24-g2553a33 (webtiles) character file. 69 Shandreya the Gusty (level 4, -2/24 HPs) Began as a Tengu Air Elementalist on Jan 21, 2018. Slain by a frilled lizard (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (1322 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 1322, Time: 00:02:04 Health: -2/24 AC: 3 Str: 8 XL: 4 Next: 20% Magic: 8/9 EV: 12 Int: 17 God: Gold: 32 SH: 0 Dex: 14 Spells: 7/8 levels left rFire + . . SeeInvis . e - +0 dagger rCold + . . Gourm . (no shield) rNeg + . . Faith . n - +1 robe {rC+} rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn k - ring of protection from fire {rF+, !d} MPRegen 0.11/turn i - ring of positive energy {rN+} @: lethally poisoned (-2 -> -23) A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour n - a +1 robe of cold resistance (worn) (You found it on level 2 of the Dungeon) Jewellery i - a ring of positive energy (right hand) {rN+} (You found it on level 2 of the Dungeon) k - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 2 of the Dungeon) Scrolls h - 2 scrolls of identify Potions d - a potion of agility {unknown} m - a potion of mutation {!q} Books b - a book of Air Comestibles c - 3 rations l - 2 chunks of flesh Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.8 Spellcasting + Level 3.1 Conjurations + Level 5.0 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusion: Sigmund, Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History A rat comes into view. The helpless giant cockroach fails to defend itself. You hit the giant cockroach. You kill the giant cockroach! No target in view! No target in view! The rat is too close now for your liking. A rat is nearby! A rat is nearby! You hit the rat. You kill the rat! No target in view! No target in view! HP restored. Magic restored. A rat comes into view. Found an escape hatch in the ceiling. A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin completely misses you. You barely miss the hobgoblin. You closely miss the hobgoblin. You peck the hobgoblin, but do no damage. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. Your kick misses the hobgoblin. You peck the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) The zap misses the hobgoblin. The hobgoblin closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Marking area around Sigmund as unsafe for travelling. A kobold and Sigmund come into view. Sigmund is wielding a scythe of venom. Found a stone staircase leading up. You start resting. The kobold shouts! You hear an angry hiss. You hear a shout! You closely miss the kobold. The kobold closely misses you. A frilled lizard comes into view. You closely miss the kobold. You claw the kobold. The kobold is heavily wounded. The kobold barely misses you. Sigmund points at you and mumbles some strange words. You resist with some effort. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. As you read the scroll labeled COAZXI USAJA, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The kobold hits you. As you read the scroll labeled RUNKIOTEGU, it crumbles to dust. You experience a momentary feeling of inescapable doom! It was a scroll of random uselessness. The kobold barely misses you. As you read the scroll labeled TICRUO CAMETA, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The kobold barely misses you. Sigmund hits you from afar with a scythe of venom. You are poisoned. As you read the scroll labeled UVI MOYSOTHA, it crumbles to dust. It is a scroll of identify. m - a potion of mutation You feel sick. The kobold closely misses you. The frilled lizard closely misses you. Sigmund hits you from afar with a scythe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You closely miss the frilled lizard. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. You die... ### # ..# ### #.# ##.. #.####... # #.......# #.############.#####.. ...§§§§@)............. .$#.##l§§§...#.######### .....§K@§§.@............ ..#.########...#######.. K..@........... .. .#.####...##### . ...... # ###.##.. .# .#.. .# . . #. ## < You could see Sigmund (inner flame), a kobold (inner flame) and a frilled lizard (inner flame). Vanquished Creatures An adder (D:2) 2 dart slugs 4 leopard geckos 2 bats 5 giant cockroaches 6 goblins 11 hobgoblins A quokka (D:2) 4 frilled lizards 4 kobolds (D:1) 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 77 | D:1 | Reached XP level 2. HP: 4/15 MP: 4/6 308 | D:1 | Reached skill level 2 in Conjurations 433 | D:1 | Reached XP level 3. HP: 12/19 MP: 0/7 733 | D:2 | HP: 4/19 [quokka (3)] 1115 | D:2 | Reached skill level 3 in Conjurations 1115 | D:2 | Reached XP level 4. HP: 19/24 MP: 2/9 1135 | D:2 | Reached skill level 5 in Air Magic 1303 | D:2 | Noticed Sigmund 1321 | D:2 | HP: 4/24 [Sigmund/scythe of venom (8)] 1322 | D:2 | HP: 1/24 [kobold (1)] 1322 | D:2 | Slain by a frilled lizard Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.1 Air Magic | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 50 | 13 || 63 Unarmed | 4 | || 4 Kick | 7 | 2 || 9 Peck | 3 | 2 || 5 Cast: Shock | 46 | 10 || 56 Use: Scroll | | 4 || 4 Stab: Sleeping | 2 | 2 || 4 Eat: Chunk | 1 | 1 || 2 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 38 | 10 || 48 Vault maps used: D:1: dpeg_arrival_refuge D:2: serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_c, co_window_corner_b, co_window_corner_b, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_c, first_ration, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 31.8 | 46.1 | 647.0 Dungeon | 100.0 | 100.0 | 2.1 | 31.8 | 46.1 | 647.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 49.5 +-------+-------+-------+-------+-------+----------------------