Dungeon Crawl Stone Soup version 0.21.0-24-g2553a33 (webtiles) character file. 15 Shandreya the Gusty (level 2, 0/15 HPs) Began as a Tengu Air Elementalist on Jan 20, 2018. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (999 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 999, Time: 00:00:41 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 1/6 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . i - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -9) A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons i - a +0 mace (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Potions h - a potion of brilliance Books b - a book of Air Comestibles c - 3 rations Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 2.2 Conjurations + Level 4.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #### 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History No target in view! Found an escape hatch in the floor. You see here 12 arrows. You see here 12 arrows. You open the door. There is an open door here. Done exploring. Done exploring. No target in view! No target in view! No target in view! No target in view! Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here a whip. There is a stone staircase leading down here. You climb downwards. An adder and a kobold come into view. There is a stone staircase leading up here. Unknown command. There are monsters nearby! There are monsters nearby! You sock the kobold! You kill the kobold! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) The zap misses the adder. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) The zap hits the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The zap hits the adder. The adder is severely wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The zap misses the adder. You feel sick. The adder barely misses you. x2 Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The zap misses the adder. You feel sick. The adder misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder barely misses you. You hit the adder. Your peck misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. You barely miss the adder. Your kick misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #. #. #. #. ##.### #....# ♣.(.# ...P♣.<@# P..P..S# ♣P............ ♣♣.♣........♣. #............ ...........♣. #..####....... #.. .....♣. .. ..=... You could see an adder. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) 4 hobgoblins (D:1) 5 frilled lizards (D:1) A kobold (D:2) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 256 | D:1 | Reached XP level 2. HP: 8/15 MP: 6/6 264 | D:1 | Reached skill level 2 in Conjurations 996 | D:2 | HP: 3/15 [poisoned by an adder] 999 | D:2 | HP: 1/15 [poisoned by an adder] 999 | D:2 | Slain by an adder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Air Magic | | 4.4 Action || total -------------------------++------- Melee: Spear || 22 Kick || 5 Peck || 3 Mace || 16 Cast: Shock || 11 Use: Potion || 1 Stab: Sleeping || 4 Armor: Robe || 1 Dodge: Dodged || 27 Vault maps used: D:1: dpeg_arrival_ternary, amethyst_killhole, minmay_pentomino_z4 D:2: minmay_door_path, old_standard_altar, gammafunk_temple_overflow_claw, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, infiniplex_forest_zigzag_1, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_lined_4_way, infiniplex_forest_fountain, infiniplex_forest_lined_room_2, infiniplex_forest_straight_4, kennysheep_another_room, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.9 | 0.0 | 88.4 | 455.0 Dungeon | 100.0 | 100.0 | 8.9 | 0.0 | 88.4 | 455.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------