Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 10 Shandreya the Sneak (level 2, 0/20 HPs) Began as a Gnoll Enchanter on Jan 9, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (222 turns). Shandreya the Sneak (Gnoll Enchanter) Turns: 222, Time: 00:00:26 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 7/7 EV: 14 Int: 17 God: Gold: 29 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... e - amulet of inaccuracy (curse) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Potions g - 3 potions of curing Books c - a book of Maledictions Comestibles d - 2 rations Skills: + Level 0.3 Fighting + Level 2.4 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 5.9 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the giant cockroach! You have reached level 2! You now have 21 gold pieces (gained 9). You now have 29 gold pieces (gained 8). A jackal comes into view. A jackal is nearby! 2 jackals come into view. The jackal barks! A jackal and a goblin come into view. The goblin shouts! The jackal misses you. You miss the jackal. The jackal bites you. x2 You hit the jackal. The jackal is severely wounded. The jackal bites you. x2; The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. x2 The jackal barely misses you. The jackal bites you. You miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. A leopard gecko comes into view. The leopard gecko hisses angrily. You hit the jackal. You kill the jackal! The jackal misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal misses you. The goblin misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. The goblin barely misses you. The jackal misses you. x2 You hit the jackal. You kill the jackal! The goblin hits you but does no damage. The jackal misses you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 17 stones. The jackal bites you but does no damage. The jackal completely misses you. You barely miss the jackal. The jackal misses you. You miss the jackal. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... #........####.†..#### .........l........... ........l..l(........ #........#######.#... #........# # # #........### .........gh# .#########h# #...#...#@###### ...............## #.###.#.#.####.†# #...............## .......#..........# #########......[..## .................... ########.######..#.. #.# #.# .. You could see 2 jackals and a goblin. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Gnoll Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 179 | D:1 | Reached XP level 2. HP: 17/19 MP: 7/7 218 | D:1 | HP: 5/20 [jackal (2)] 221 | D:1 | HP: 2/20 [jackal (2)] 222 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 43 Bite || 5 Use: Scroll || 2 Stab: Sleeping || 2 Armor: Robe || 10 Dodge: Dodged || 44 Vault maps used: D:1: mrwooster_arrival_statue_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.6 | 50.0 | 222.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.6 | 50.0 | 222.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------