Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 56 Shandreya the Gusty (level 3, 17/17 HPs) Began as a Tengu Air Elementalist on Jan 7, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:39 (1568 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 1568, Time: 00:01:39 Health: 17/17 AC: 3 Str: 8 XL: 3 Next: 95% Magic: 3/8 EV: 15 Int: 16 God: Gold: 68 SH: 0 Dex: 14 Spells: 6/7 levels left rFire + . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn e - ring of protection from fire {rF+, !d} MPRegen 0.11/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, frail 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +1 robe (worn) Jewellery e - a ring of protection from fire (left hand) {rF+, !d} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify i - a scroll of immolation {unknown} Books b - a book of Air Comestibles c - 2 rations Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 2.9 Conjurations + Level 4.9 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You are frail. (-10% HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. There is a short, sharp shower of sparks. The adder misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is lightly wounded. The zap hits the adder. The adder is severely wounded. The adder bites you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the adder. You kill the adder! Found a stone staircase leading up. i - a scroll labeled NEORU YHILOK You see here an adder corpse. There is a stone staircase leading up here. You see here an adder corpse. You are feeling hungry. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard and a giant cockroach come into view. The giant cockroach moves out of view. A frilled lizard is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The zap hits the frilled lizard. You kill the frilled lizard! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (hasn't noticed you) The zap hits the giant cockroach. The giant cockroach is moderately wounded. Your magical contamination has completely faded away. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, clinging) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, clinging) The zap hits the giant cockroach. The giant cockroach is almost dead. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, clinging) The zap hits the giant cockroach. You kill the giant cockroach! Found a stone staircase leading down. There is a stone staircase leading down here. Your magical contamination has completely faded away. A goblin comes into view. It is wielding a club. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (resting) The zap hits the goblin. You kill the goblin! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) It was a potion of flight. You feel very buoyant. You swoop lightly up into the air. It was a potion of mutation. You feel extremely strange. You feel frail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #..###..# # # ##....).(# #.....#.## #.....# . #.....# #. #.....# #.# ## ###.....# ).# #.# #......## #.#.# #.####.# #@# ##.####.### #.# ..........# #.# ##........# #.# #........######.# #.........>.....# #........######## ##.......# ##...##.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A leopard gecko (D:1) 3 giant cockroaches 8 goblins 3 hobgoblins (D:1) 6 bats A frilled lizard (D:2) 6 kobolds (D:1) 13 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 48 | D:1 | HP: 1/10 [hobgoblin (2)] 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 404 | D:1 | Reached skill level 2 in Conjurations 513 | D:1 | HP: 3/15 [goblin/club (3)] 514 | D:1 | Reached XP level 3. HP: 4/19 MP: 3/7 1567 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of mutation] 1568 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.7 Air Magic | | 4.9 Action || total -------------------------++------- Melee: Unarmed || 10 Peck || 4 Kick || 4 Dagger || 20 Cast: Shock || 60 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 10 Dodge: Dodged || 26 Vault maps used: D:1: onia_arrival_larder, minmay_split_cup_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 33.5 | 54.0 | 770.0 Dungeon | 100.0 | 100.0 | 1.8 | 33.5 | 54.0 | 770.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------