Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 415 Shandreya the Gusty (level 6, -1/32 HPs) Began as a Tengu Air Elementalist on Jan 7, 2018. Was a Follower of Vehumet. Slain by an ogre ... wielding a +0 giant club (33 damage) ... on level 5 of the Dungeon. The game lasted 00:06:04 (3651 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 3651, Time: 00:06:05 Health: -1/32 AC: 6 Str: 9 XL: 6 Next: 92% Magic: 7/13 EV: 12 Int: 19 God: Vehumet [*.....] Gold: 155 SH: 0 Dex: 14 Spells: 4/13 levels left rFire . . . SeeInvis . o - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . m - +2 pair of gloves MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn j - +2 ring of intelligence MPRegen 0.13/turn k - ring of wizardry {Wiz+, !d} @: no status effects A: beak, talons 3, able to fly 1 a: Fly, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were near starving. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons d - a +1 short sword (You took it off a kobold on level 1 of the Dungeon) o - a +0 quarterstaff (weapon) (You took it off a kobold on level 3 of the Dungeon) Armour a - a +1 robe (worn) m - a +2 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery j - a +2 ring of intelligence (left hand) (You found it on level 1 of the Dungeon) k - a ring of wizardry (right hand) {Wiz+, !d} (You found it on level 3 of the Dungeon) q - an uncursed ring of stealth {unknown} (You found it on level 4 of the Dungeon) Scrolls e - 3 scrolls of identify g - a scroll of magic mapping {!r} h - a scroll of fog i - 2 scrolls of random uselessness r - a scroll of enchant armour Potions f - 3 potions of haste l - a potion of curing n - a potion of mutation {!q} p - a potion of lignification {!q} Books b - a book of Air Comestibles c - 9 rations Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.1 Spellcasting + Level 5.2 Conjurations + Level 6.5 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #### 1% 1 None b - Static Discharge Conj/Air ####.... 1% 3 ###.... x - Lightning Bolt Conj/Air ####...... 13% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Wu Jian Xom Zin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. Message History There is an open door here. You are feeling very hungry. c - 9 rations (gained 1) There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. HP restored. There is an open door here. There is an ornate altar of the Wu Jian Council here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You see here a trident. There is an open door here. There is an open door here. There is an open door here. You are near starving! There is a stone staircase leading up here. You open the door. There is an open door here. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:3, ? - help) You climb downwards. There is a stone staircase leading up here. (D) Dungeon Where to? (Enter - D:4, ? - help) There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. "WORSHIP ME, MORTAL," Xom booms, "AND I SHALL GRANT YOU THE GREATEST GIFT OF ALL." x2 An ogre comes into view. It is wielding a giant club. Found an encrusted ivory wand. Found a shimmering altar of Xom. There is a stone staircase leading up here. An ogre is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The zap hits the ogre. The ogre is lightly wounded. The ogre shouts! Something shouts, "Return whence thou came, thou pandering milk-livered whip-jack!" You hear a shout! x2 An adder zombie comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The zap hits the ogre. The ogre is lightly wounded. You hear a shout! x3; You hear an angry hiss. A shadow imp comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The zap hits the ogre. The ogre is moderately wounded. The shadow imp moves out of view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The zap hits the ogre. The ogre is heavily wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The zap hits the ogre. The ogre is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The zap hits the ogre. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ....#.# ## ._.... ... .../.###... ........# #......##. ......... #........ #@.Z..... #O....... #........ #5....... ......... ......... ......... ..##.....# You could see an ogre, a shadow imp and an adder zombie. Vanquished Creatures Sigmund (D:4) 2 howler monkeys (D:4) An orc wizard (D:2) 2 gnolls (D:3) 4 adders 2 worms 3 dart slugs 3 leopard geckos 6 orcs 6 bats 3 giant cockroaches 6 goblins 10 hobgoblins 4 jackals (D:1) 8 kobolds A quokka (D:2) A ball python (D:3) 2 frilled lizards 10 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 217 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/6 218 | D:1 | Reached skill level 2 in Conjurations 516 | D:1 | Reached XP level 3. HP: 14/19 MP: 4/7 1211 | D:2 | Found a radiant altar of Vehumet. 1219 | D:2 | Became a worshipper of Vehumet 1242 | D:2 | Reached skill level 3 in Conjurations 1250 | D:2 | HP: 2/19 [orc wizard/magic dart (7)] 1256 | D:2 | Reached skill level 5 in Air Magic 1256 | D:2 | Reached XP level 4. HP: 14/24 MP: 6/9 1287 | D:2 | Reached skill level 3 in Spellcasting 1744 | D:2 | Gained mutation: You can fly. [Tengu growth] 1744 | D:2 | Reached XP level 5. HP: 28/28 MP: 3/10 2192 | D:3 | Reached * piety under Vehumet 2192 | D:3 | Offered knowledge of Flame Tongue by Vehumet. 2364 | D:3 | Reached skill level 4 in Conjurations 2711 | D:3 | Found a glowing silver altar of Zin. 2752 | D:4 | Noticed a sky beast 2759 | D:4 | Learned a level 3 spell: Static Discharge 2804 | D:4 | Learned a level 5 spell: Lightning Bolt 2867 | D:4 | Found an ornate altar of the Wu Jian Council. 3044 | D:4 | Reached skill level 6 in Air Magic 3044 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/12 3316 | D:4 | Noticed Sigmund 3357 | D:4 | Killed Sigmund 3357 | D:4 | Reached skill level 4 in Spellcasting 3357 | D:4 | Reached skill level 5 in Conjurations 3645 | D:5 | Entered Level 5 of the Dungeon 3645 | D:5 | Found a shimmering altar of Xom. 3651 | D:5 | Slain by an ogre Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 2 3 4 5 | 5.2 Air Magic | 5 6 | 6.5 Spellcasting | 3 4 | 4.1 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 35 | 2 || 37 Kick | 13 | 2 || 15 Peck | 3 | || 3 Quarterstaff | | 5 || 5 Cast: Shock | 56 | 123 || 179 Use: Potion | 4 | 1 || 5 Scroll | | 11 || 11 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 6 || 7 Armor: Robe | 7 | 2 || 9 Dodge: Dodged | 47 | 13 || 60 Vault maps used: D:1: evilmike_arrival_rings D:2: vehumet_crystals, first_ration D:3: overflow_temple_1_default, grunt_ministairs_9 D:4: kennysheep_mini_moat, uniq_sigmund D:5: cheibrodos_ashenzari_chains, gammafunk_temple_overflow_arena, kennysheep_minor_cross, brannock_xom_greatest_gift Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.5 | 7.1 | 71.8 | 690.0 Dungeon | 100.0 | 100.0 | 5.5 | 7.1 | 71.8 | 690.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 118.8 +-------+-------+-------+-------+-------+----------------------