Dungeon Crawl Stone Soup version 0.21.0 (webtiles) character file. 5 Shandreya the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Jan 7, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (83 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 83, Time: 00:00:18 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 1/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} Books b - a book of Air Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.7 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! d - a scroll labeled KIDWAENEVI A jackal comes into view. The jackal barks! A hobgoblin comes into view. The hobgoblin shouts! A jackal comes into view. You closely miss the jackal. The jackal moves out of view. The jackal barely misses you. x2 You barely miss the jackal. You claw the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You barely miss the jackal. Your kick misses the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You claw the jackal. You kill the jackal! You barely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin barely misses you. The hobgoblin hits you but does no damage. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) The zap hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) The zap misses the hobgoblin. The hobgoblin hits you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You peck the jackal, but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. Your peck misses the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. Your kick misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the jackal. Your kick misses the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You closely miss the jackal. You peck the jackal. The jackal is heavily wounded. The jackal misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal. Your kick misses the jackal. The jackal is heavily wounded. The jackal bites you. You die... ...............# ...#####.#####.## ##†## ##.# ..# #.†# #..######.## ##.###...##.....# ###.##...........## #....####...##....# ###.## #.#.##.h..# #.## ###.####@.# ##..# ....#.##.# #...####..h....##†# ##..........#...#.# #.<......####....# #...#...######..## ....##...###....## ..### #...#...## #. #.....## You could see a jackal. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 81 | D:1 | HP: 2/10 [jackal (3)] 83 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 24 Kick || 3 Peck || 2 Cast: Shock || 4 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 19 Vault maps used: D:1: dpeg_arrival_arbitrary_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 36.1 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 36.1 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------