Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 1 Shandreya the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Nov 6, 2016. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (33 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 33, Time: 00:00:11 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.5 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History As you open the large door, it creaks loudly! There is a large open door here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. You open the large door. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Ouch! You feel a sudden electric shock. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The zap misses the hobgoblin. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the hobgoblin. The hobgoblin is almost dead. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. You kill the hobgoblin! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a club. The goblin shouts! A goblin is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You enter the shallow water. Moving in this stuff is going to be slow. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You miscast Shock. Nothing appears to happen. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You enter the shallow water. Moving in this stuff is going to be slow. The goblin hits you with a club. You barely miss the goblin. You claw the goblin. The goblin is moderately wounded. The goblin closely misses you. A hobgoblin comes into view. It is wielding a club. The goblin hits you with a club. Ouch! That really hurt! You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a club. You die... ..###..## .....#..# #..g.#..# ≈≈≈≈≈.# 8..≈.# ##############.≈.# #.#.≈≈.#≈≈≈≈≈#8g.# #.#.≈§.#≈...≈#.≈@# #.#.§§.#≈.#.≈#.≈.# #.#.≈≈.#≈.#.≈#8≈.# #.#.≈≈.#≈.#.≈#.≈.# #<'....'..#..'...# #.'....'..#..'...# #.#.≈§.#≈.#.≈#.≈## #.#.≈≈.#≈.#.≈#8≈# #.#.≈≈.#≈.#.≈#.≈# You could see a hobgoblin (wandering) and a goblin. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 33 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Unarmed || 2 Kick || 1 Cast: Shock || 3 Dodge: Dodged || 1 Vault maps used: D:1: lightli_arrival_isolated_outpost Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.2 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------