Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 3 Shandreya the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Nov 6, 2016. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (104 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 104, Time: 00:00:09 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions e - 2 potions of heal wounds {unknown} Books b - a book of Air Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.5 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a leopard gecko (moderately wounded, clinging) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (moderately wounded, clinging) The zap hits the leopard gecko. The leopard gecko is heavily wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A leopard gecko is nearby! The leopard gecko bites you. You hit the leopard gecko but do no damage. Your kick misses the leopard gecko. Your peck misses the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko misses you. The leopard gecko bites you but does no damage. You closely miss the leopard gecko. You claw the leopard gecko. The leopard gecko is almost dead. The leopard gecko closely misses you. You barely miss the leopard gecko. Your kick misses the leopard gecko. Your peck misses the leopard gecko. The leopard gecko is almost dead. The leopard gecko closely misses you. You barely miss the leopard gecko. You claw the leopard gecko. The leopard gecko is almost dead. The leopard gecko closely misses you. You completely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko misses you. You hit the leopard gecko but do no damage. You claw the leopard gecko, but do no damage. The leopard gecko is almost dead. The leopard gecko barely misses you. x2 You hit the leopard gecko but do no damage. You peck the leopard gecko, but do no damage. The leopard gecko is almost dead. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. The leopard gecko is almost dead. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you but does no damage. You hit the leopard gecko. You kill the leopard gecko! No target in view! No target in view! No target in view! No target in view! No target in view! Your magical contamination has completely faded away. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) The zap hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) The zap hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The hobgoblin hits you with a club. You hit the hobgoblin but do no damage. You claw the hobgoblin, but do no damage. Your peck misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. Ouch! That really hurt! You die... ######### # #...#...####.#### #.....#.......... #........@g...... ##.#########....# #.# ... . #.# # .## #.# ..#### #.# ###.#... #.# ##.P.#.# #.# ##+###..[...# #.## ##...##.♣.P..## You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 104 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 11 Kick || 4 Peck || 1 Cast: Shock || 6 Armor: Robe || 2 Dodge: Dodged || 9 Vault maps used: D:1: minmay_arrival_loop, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_3, infiniplex_forest_end_1, infiniplex_forest_lined_3_way, infiniplex_forest_clump_long, infiniplex_forest_end_2, infiniplex_forest_end_3, infiniplex_forest_clump_tiny, minmay_rat_gold_closets Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.6 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.6 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------