Dungeon Crawl Stone Soup version 0.20-a0-3-g334f831 (webtiles) character file. 7 Shandreya the Gusty (level 2, 8/15 HPs) Began as a Tengu Air Elementalist on Oct 30, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (122 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 122, Time: 00:00:11 Health: 8/15 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 1/6 EV: 12 Int: 15 God: Gold: 20 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . e - -3 dagger (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons e - a cursed -3 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions d - a potion of curing {unknown} Books b - a book of Air Comestibles c - a bread ration f - a slice of pizza Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting + Level 2.1 Conjurations + Level 4.1 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 4 gold pieces. Magic restored. Found a stone staircase leading down. You now have 20 gold pieces (gained 16). An ooze comes into view. An ooze is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the ooze. The ooze is moderately wounded. The zap hits the ooze. The ooze is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the ooze. The ooze is severely wounded. The zap hits the ooze. You kill the ooze! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) The zap hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. A kobold comes into view. It is wielding an enchanted dagger. A kobold is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding an enchanted dagger (resting) The zap hits the kobold. The kobold is heavily wounded. The kobold shouts! The kobold throws a stone. The stone barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding an enchanted dagger (heavily wounded) The zap hits the kobold. The kobold is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding an enchanted dagger (severely wounded) The zap misses the kobold. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the kobold. Your kick misses the kobold. The kobold is severely wounded. The kobold hits you with an enchanted dagger. Ouch! That really hurt! You closely miss the kobold. The kobold is severely wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! Your Conjurations skill increases to level 2! You have reached level 2! e - an enchanted dagger You see here a kobold corpse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! e - a cursed -3 dagger (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ### ..# ..####### #.# #........ #.######### #..###### #@..(.....# #..# #.....#######.# #..##### ####### #.# .......# #.# .......# ### #.# ...##.... ..# #.######## .>.###.## #.# #...†..... .......# #.# ########## ...###.## #.# # There were no monsters in sight! Vanquished Creatures An ooze (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 118 | D:1 | Reached skill level 2 in Conjurations 118 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/6 122 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_water_cross Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Shock || 7 Dodge: Dodged || 2 Vault maps used: D:1: eino_arrival_water_cross Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 16.7 | 36.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 16.7 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------