Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 2 Shandreya the Charmwright (level 1, 0/16 HPs) Began as a Formicid Skald on Oct 29, 2016. Slain by a kobold (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (75 turns). Shandreya the Charmwright (Formicid Skald) Turns: 75, Time: 00:00:07 Health: 0/16 AC: 3 Str: 16 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 11 God: Gold: 13 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Comestibles d - a bread ration Skills: + Level 2.2 Fighting + Level 2.1 Axes + Level 1.1 Armour + Level 0.8 Dodging + Level 2.1 Spellcasting + Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Shandreya the Formicid Skald. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. You open the door. There is an open door here. You now have 13 gold pieces. You sense a monster nearby. A rat, a goblin and a kobold come into view. The kobold shouts! The goblin shouts! The kobold throws a stone. The stone barely misses you. There are monsters nearby! The rat bites you. You hit the rat. The rat is heavily wounded. The rat closely misses you. You hit the rat but do no damage. The rat is heavily wounded. The rat bites you. The rat bites you but does no damage. You hit the rat. The rat is heavily wounded. You hit the goblin. The rat bites you. The goblin hits you but does no damage. You closely miss the rat. The rat is heavily wounded. You hit the goblin. You kill the goblin! The kobold throws a stone. The stone barely misses you. The stone misses the rat. The rat bites you. You hit the rat. You kill the rat! The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone hits you. Things that are here: a stone; a dagger; a goblin corpse The kobold misses you. You barely miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold hits you but does no damage. Unknown command. You barely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is heavily wounded. The kobold hits you. You die... ######### ....... ..... ... #.# #(# #######(######## ......(.@......# ###########K###.#..# .................g. ########........... .................. ###.......###..... #.......# .#..# #.......# ...# +.......# ...# You could see a kobold. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Formicid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 70 | D:1 | HP: 3/16 [kobold (2)] 74 | D:1 | HP: 1/16 [kobold (2)] 75 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_yet_another_circle, minmay_ruptured Action || total -------------------------++------- Melee: Hand axe || 10 Armor: Leather armour || 3 Dodge: Dodged || 6 Vault maps used: D:1: dpeg_arrival_yet_another_circle, minmay_ruptured Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.4 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.4 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------