Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 59 Shandreya the Chopper (level 4, -6/33 HPs) Began as a Formicid Skald on Oct 28, 2016. Mangled by a worm (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:00 (1652 turns). Shandreya the Chopper (Formicid Skald) Turns: 1652, Time: 00:03:00 Health: -6/33 AC: 6 Str: 17 XL: 4 Next: 22% Magic: 7/7 EV: 11 Int: 11 God: Gold: 163 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 leather armour rNeg + . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . g - +1 cloak rCorr + Harm . (no gloves) MR ..... n - +0 pair of boots Stlth +......... (no amulet) o - ring of resist corrosion k - ring of positive energy {rN+} @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) g - a +1 cloak (worn) (You found it on level 1 of the Dungeon) n - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Jewellery k - a ring of positive energy (left hand) {rN+} (You found it on level 1 of the Dungeon) o - a ring of resist corrosion (right hand) (You found it on level 2 of the Dungeon) Scrolls e - 3 scrolls of remove curse h - a scroll of magic mapping {unknown} i - 2 scrolls of identify {unknown} Potions f - 2 potions of heal wounds Books c - a book of Battle Comestibles l - a slice of pizza m - 4 fruits r - a meat ration Skills: - Level 2.1 Fighting + Level 4.2 Axes - Level 1.1 Armour - Level 0.8 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History There is an open door here. You see here a scale mail. Found an escape hatch in the floor. Found a stone staircase leading down. You now have 139 gold pieces (gained 8). There is an escape hatch in the floor here. m - 4 fruits (gained 2) You now have 149 gold pieces (gained 10). All of the chunks of flesh in your inventory have rotted away. You sense a monster nearby. A quokka skeleton comes into view. You hit the quokka skeleton. The quokka skeleton is severely damaged. The quokka skeleton completely misses you. The quokka skeleton barely misses you. You slash the quokka skeleton! You destroy the quokka skeleton! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading up. f - 3 orange potions (gained 1) There is a stone staircase leading up here. HP restored. You now have 163 gold pieces (gained 14). Found an escape hatch in the ceiling. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. A phantom comes into view. You can't go up here! It was a potion of resistance. You feel protected. It was a potion of heal wounds. You feel much better. It was a potion of ambrosia. You are confused. You feel invigorated. The phantom blinks! The phantom blinks! You feel less invigorated. You feel less confused. The phantom hits you but does no damage. You hit the phantom but do no damage. You hit the phantom. The phantom is lightly damaged. The phantom blinks! You aren't carrying any items that you can evoke. As you read the scroll labeled DONENAP IKLED, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The phantom blinks! There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the rusting of a very distant drain. Level annotation: Ijyb A worm comes into view. Unknown command. You barely miss the worm. The worm bites you. You hit the worm but do no damage. The worm bites you! You hit the worm but do no damage. You hit the worm but do no damage. You start to feel less resistant. The worm barely misses you. You hit the worm but do no damage. The worm misses you. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you! You hit the worm. The worm is moderately wounded. Your resistance to elements expires. The worm closely misses you. You barely miss the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is moderately wounded. A hobgoblin comes into view. It is wielding a club. You are too injured to fight recklessly! The hobgoblin shouts! You hit the worm. The worm is heavily wounded. The worm barely misses you. You are too injured to fight recklessly! You hit the worm. The worm is heavily wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is heavily wounded. You are too injured to fight recklessly! The orc shouts! You hit the worm but do no damage. The worm is heavily wounded. You closely miss the hobgoblin. The worm bites you! You die... .. .# #o #.# #.. ..+ #..####..# #........# #........# ##........# #....w@...# ........g..# ##.........# #.........# #.........# ###.####... .. .... ... ..### You could see a worm, an orc and a hobgoblin. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A giant cockroach (D:1) 8 goblins 9 hobgoblins A quokka (D:2) 4 bats 3 frilled lizards A quokka skeleton (D:4) 3 rats 2 toadstools (D:1) 36 creatures vanquished. Vanquished Creatures (others) 2 toadstools (D:1) 2 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Formicid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 125 | D:1 | Reached XP level 2. HP: 11/22 MP: 5/5 190 | D:1 | Reached skill level 3 in Axes 273 | D:1 | Reached XP level 3. HP: 15/27 MP: 6/6 922 | D:2 | HP: 5/27 [hobgoblin/club (3)] 1177 | D:2 | Reached skill level 4 in Axes 1177 | D:2 | Reached XP level 4. HP: 30/33 MP: 7/7 1319 | D:3 | Noticed Ijyb 1327 | D:4 | Found a shadowy altar of Dithmenos. 1606 | D:4 | Noticed a phantom 1650 | D:3 | HP: 4/33 [worm (6)] 1652 | D:3 | Mangled by a worm Vault maps used: D:1: ldierk_water_garden, minmay_box_of_dots D:2: lemuel_doored_altar, lemuel_blue_sif_altar, st_stairs_12 D:3: gup_sewer_entry_bubbles, serial_curves, eino_curves_03, eino_curves_03, eino_curves_03, uniq_terence, uniq_iyjb, uniq_crazy_yiuf_cottage D:4: nicolae_dithmenos_the_darkroom, nicolae_overflow_crystal_walls, grunt_temple_overflow_champion_of_chaos Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.2 Fighting | | 2.1 Armour | | 1.1 Dodging | | 0.8 Spellcasting | | 2.1 Charms | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 107 | 27 || 134 Use: Potion | | 3 || 3 Scroll | | 2 || 2 Eat: Bread ration | 1 | || 1 Armor: Leather armour | 36 | 5 || 41 Dodge: Dodged | 66 | 8 || 74 Vault maps used: D:1: ldierk_water_garden, minmay_box_of_dots D:2: lemuel_doored_altar, lemuel_blue_sif_altar, st_stairs_12 D:3: gup_sewer_entry_bubbles, serial_curves, eino_curves_03, eino_curves_03, eino_curves_03, uniq_terence, uniq_iyjb, uniq_crazy_yiuf_cottage D:4: nicolae_dithmenos_the_darkroom, nicolae_overflow_crystal_walls, grunt_temple_overflow_champion_of_chaos Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 1.5 | 10.5 | 150.5 Dungeon | 100.0 | 100.0 | 0.7 | 1.5 | 10.5 | 150.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 21.2 +-------+-------+-------+-------+-------+----------------------