Dungeon Crawl Stone Soup version 0.20-a0-2-g2b0e13a (webtiles) character file. 0 Shandreya the Charmwright (level 1, 0/16 HPs) Began as a Formicid Skald on Oct 28, 2016. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (258 turns). Shandreya the Charmwright (Formicid Skald) Turns: 258, Time: 00:00:09 Health: 0/16 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 15 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls h - a scroll of identify {unknown} j - a scroll of remove curse {unknown} Potions e - a potion of heal wounds {unknown} f - 2 potions of resistance {unknown} g - 2 potions of degeneration {unknown} i - a potion of haste {unknown} Books c - a book of Battle Comestibles d - a bread ration Skills: - Level 2.1 Fighting + Level 2.0 Axes - Level 1.1 Armour - Level 0.8 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Shandreya the Formicid Skald. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a robe and a bubbling ruby potion. Found a staircase leading out of the dungeon. e - a bubbling ruby potion Found a stone staircase leading down. f - 2 lumpy ruby potions No target in view! g - a coppery potion You open the door. There is an open door here. Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. h - a scroll labeled MONAUPHAOH Found a stone staircase leading down. No target in view! You now have 15 gold pieces. g - 2 coppery potions (gained 1) You see here a club. i - a cyan potion j - a scroll labeled BEIMNI POETA No target in view! You see here 18 stones. A gnoll comes into view. It is wielding a flail. A gnoll is nearby! You closely miss the gnoll. The gnoll misses you. You closely miss the gnoll. The gnoll hits you with a flail! Ouch! That really hurt! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a flail! You die... .# #..... .########..##. #...#. .............. #.... .#####.##.###.##...# ...............>... ######..#.###.##..# ###..#.###.##..# ..............g.# ###......#####@# ...........# #.# .........#.###.### .##..............# ##......#.###.#.# #..........#.###.#.# #..##.........##.#.# ...........#.#####.# ...........#.#####.##### You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Formicid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 258 | D:1 | Slain by a gnoll Vault maps used: D:1: scummos_arrival_star Action || total -------------------------++------- Melee: Hand axe || 4 Dodge: Dodged || 2 Vault maps used: D:1: scummos_arrival_star Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 45.5 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 45.5 | 22.0 +-------+-------+-------+-------+-------+----------------------