Dungeon Crawl Stone Soup version 0.19-a0-1907-gcff654f (webtiles) character file. 2 Shandreya the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Oct 21, 2016. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (57 turns). Shandreya the Gusty (Tengu Air Elementalist) Turns: 57, Time: 00:00:09 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 4/4 EV: 12 Int: 15 God: Gold: 3 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons d - a +0 hunting sling (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions e - a potion of invisibility {unknown} Books b - a book of Air Comestibles c - a bread ration Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.7 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, Shandreya the Tengu Air Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 3 gold pieces. Found a staircase leading out of the dungeon. Unknown command. You now have 3 gold pieces. d - a hunting sling e - a yellow potion A bat comes into view. A bat is nearby! You hit the bat. You peck the bat. The bat is severely wounded. The bat hits you. The bat closely misses you. The bat hits you but does no damage. x2 Found 12 gold pieces. Found an escape hatch in the floor. You barely miss the bat. Your kick misses the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat but do no damage. The bat is severely wounded. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat is severely wounded. The bat misses you. The bat hits you but does no damage. You closely miss the bat. You claw the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A hobgoblin comes into view. The helpless rat fails to defend itself. You hit the rat. You kill the rat! The hobgoblin shouts! A rat comes into view. The hobgoblin barely misses you. There are monsters nearby! There are monsters nearby! You closely miss the hobgoblin. You claw the hobgoblin, but do no damage. You peck the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. You claw the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The rat barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. The rat closely misses you. You barely miss the hobgoblin. Your peck misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... # #.##.# (.......# #. .... ........###.#####.####### ......................... ........# #.............. ........# #............#. ........###............## [......r................. .......g@................ ......................#.. ###+####..............#.. #................. #.†..$>.....##.... ####.!............ #.............. ............... ########.####### You could see a hobgoblin and a rat. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shandreya the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 57 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping, st_stairs_12 Action || total -------------------------++------- Melee: Unarmed || 12 Kick || 3 Peck || 2 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 9 Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping, st_stairs_12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 8.0 | 50.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 8.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------