Dungeon Sprint DCSS version 0.24-a0-586-g8e0e932 (webtiles) character file. Game seed: 5355931283872446652, levelgen mode: deterministic 114 ShadedKnight the Martial Artist (level 4, -7/39 HPs) Began as a Vampire Monk on Sept 8, 2019. Collided with a stone wall (9 damage) ... caused by a deep elf mage ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:03 (137 turns). ShadedKnight the Martial Artist (Vampire Monk) Turns: 137, Time: 00:01:04 Health: -7/39 AC: 3 Str: 15 XL: 4 Next: 66% Magic: 4/4 EV: 17 Int: 13 God: Gold: 16 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . f - +0 cloak rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.33/turn h - +3 ring of dexterity MPRegen 0.09/turn (no ring) @: mighty, regenerating quickly, hasted, very quick A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were in the Dungeon. You were alive. You visited 1 branch You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: + Level 5.0 Fighting + Level 6.0 Dodging - Level 3.0 Stealth * Level 8.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) Jewellery h - a +3 ring of dexterity (left hand) Scrolls g - a scroll of blinking k - 2 scrolls of immolation {unknown} l - a scroll of enchant armour {unknown} m - 3 scrolls of remove curse o - 2 scrolls of identify Potions b - a potion of curing c - a potion of heal wounds e - 2 potions of magic j - 5 potions of mutation n - 3 potions of flight Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One ▓▓▓▓ ▓▓▓ ...#### ##.##### ......#####..#___# .......#%%#..#e.@# #.##...#..#..###'#+###+ #.###..##'#..#.......... ##.##..###...'.⌠........ ..##..####...#...######+ ..##..###....#.⌠.# .##...##.....#...# ##....#......#+### ##..##)#.....# You could see a deep elf mage. Message History You slip free of the water engulfing you! The water engulfing you falls away! You pound the water elemental into fine dust! You bite the water elemental! The water elemental is heavily damaged! The water elemental hits you! You pummel the water elemental like a punching bag!!! You bite the water elemental! You destroy the water elemental!!! Your Fighting skill increases to level 5!!! Your Dodging skill increases to level 6!!! Your Unarmed Combat skill gained 2 levels and is now at level 8!!! You have reached level 4!!! There is an open door to the Ecumenical Temple, spattered with blood here! You open the door! Found a glowing silver altar of Zin! A deep elf mage comes into view! It is wielding a +2 long sword of holy wrath! Found a potion of curing! Found two altars! There is an open door here! The helpless deep elf mage fails to defend itself! You beat the deep elf mage into a bloody pulp!!!!!! The deep elf mage is severely wounded! You miss the deep elf mage! You bite the deep elf mage!!! The deep elf mage is almost dead! The deep elf mage casts a spell at you! The lance of force hits you!!!!!! DANG; * * * don't die * * * You are knocked back by the lance of force! You slam into the stone wall!!! rip Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 5 | 5.0 Unarmed Combat | 5 8 | 8.0 Dodging | 4 6 | 6.0 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | 2 || 26 Bite | 3 | 1 || 4 Punch | 1 | || 1 Use: Potion | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Armor: Robe | 1 | || 1 Dodge: Dodged | 7 | || 7 Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Vampire Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 12 | D | Reached skill level 4 in Unarmed Combat 54 | D | Noticed Crazy Yiuf 61 | D | Killed Crazy Yiuf 61 | D | Reached skill level 5 in Unarmed Combat 61 | D | Reached XP level 2. HP: 22/25 MP: 2/2 61 | D | Reached XP level 3. HP: 27/30 MP: 3/3 70 | D | Reached skill level 5 in Dodging 70 | D | Reached skill level 6 in Unarmed Combat 89 | D | Killed a yaktaur 107 | D | Killed a hellion 108 | D | Killed a hellion 108 | D | Killed a hellion 122 | D | Noticed a water elemental 129 | D | Killed a water elemental 129 | D | Reached skill level 5 in Fighting 129 | D | Reached skill level 8 in Unarmed Combat 129 | D | Reached XP level 4. HP: 20/39 MP: 4/4 133 | D | Found a glowing silver altar of Zin. 134 | D | Found a glowing golden altar of the Shining One. 134 | D | Found a white marble altar of Elyvilon. 134 | D | Noticed a deep elf mage 137 | D | Collided with a stone wall Vanquished Creatures A water elemental (D) Crazy Yiuf (D) A human (D) An ooze (D) 3 rats (D) 7 creatures vanquished. Vanquished Creatures (others) 3 hellions (D) A yaktaur (D) A plant (D) 5 creatures vanquished. Grand Total: 12 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 16.1 | 6.6 | 137.0 Dungeon | 100.0 | 100.0 | 0.0 | 16.1 | 6.6 | 137.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 163 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 163 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------