Dungeon Sprint DCSS version 0.21.2 (webtiles) character file. 0 ShadedKnight the Caller (level 1, 0/14 HPs) Began as a Merfolk Summoner on Dec 4, 2018. Slain by a jackal (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (40 turns). ShadedKnight the Caller (Merfolk Summoner) Turns: 40, Time: 00:00:21 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Skills: + Level 0.5 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▓▓▓▓▓▓▓▓▓▓▓▓ +.....bKsh@▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jackal, a giant cockroach, a bat and a kobold. Message History Your bat hits the jackal but does no damage! There is a staircase leading out of the dungeon here! Your bat barely misses the jackal! The jackal barely misses your bat! Your bat closely misses the jackal! The jackal closely misses your bat! Your bat hits the jackal but does no damage! Your bat closely misses the jackal! The jackal bites your bat! Your bat hits the jackal but does no damage! Your bat hits the jackal but does no damage! Your bat barely misses the jackal! The jackal misses your bat! Your bat hits the jackal but does no damage! Your bat barely misses the jackal! The jackal bites your bat! Your bat dies!!! Your bat's corpse disappears in a puff of smoke!!! The jackal bites you! * * * don't die * * * You pulverise the jackal! The jackal is heavily wounded! The jackal closely misses you! You pulverise the jackal! The jackal is severely wounded! The jackal closely misses you! The jackal misses you! You squash the jackal but do no damage! The jackal is severely wounded! The jackal bites you but does no damage! You pulverise the jackal but do no damage! The jackal is severely wounded! The jackal bites you! * * * don't die * * * The jackal bites you! rip Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Summon Small Mamm || 3 Armor: Robe || 5 Dodge: Dodged || 13 Vault maps used: D: linesprint Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Merfolk Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D | Slain by a jackal Vanquished Creatures (collateral kills) A hobgoblin (D) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 40 +---------+---------+-------+---------+---------+-------+---------