Dungeon Sprint DCSS version 0.21.2 (webtiles) character file. 13 ShadedKnight the Ducker (level 2, -1/19 HPs) Began as a Merfolk Ice Elementalist on Dec 4, 2018. Slain by a jelly (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:43 (322 turns). ShadedKnight the Ducker (Merfolk Ice Elementalist) Turns: 322, Time: 00:00:43 Health: -1/19 AC: -2 Str: 8 XL: 2 Next: 37% Magic: 1/5 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded, berserk cooldown, slowed, very slow A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Skills: * Level 4.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting Level 0.7 Conjurations * Level 4.6 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 3% 1 #...... Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions f - a potion of haste g - 2 potions of magic Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Comestibles c - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...5YgJ@...)..)<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a jelly, a gnoll and a shadow imp. Message History The acid burns!!! You squash the jelly like an ant! Your hands burn!!! The jelly is moderately wounded! You pound the jelly into fine dust! Your hands burn!!! The jelly is severely wounded! The jelly hits you! * * * don't die * * * You are splashed with acid!!! The acid burns!!! * * * don't die * * * You feel a strong urge to attack something! You are no longer berserk! You are exhausted! You feel yourself slow down! Casting: Freeze Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (severely wounded) You freeze the jelly! The jelly is severely wounded! The jelly misses you! Casting: Freeze Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Freeze Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded) You freeze the jelly! The jelly is almost dead! The jelly barely misses you! The jelly hits you! rip Skill XL: | 1 | ---------------+----+----- Dodging | 4 | 4.6 Ice Magic | 4 | 4.6 Stealth | | 2.1 Spellcasting | | 2.6 Conjurations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 38 Cast: Freeze || 8 Use: Potion || 3 Armor: Robe || 4 Dodge: Dodged || 21 Vault maps used: D: linesprint Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Merfolk Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 305 | D | Noticed an ice beast 305 | D | Noticed a jelly 314 | D | Reached XP level 2. HP: 19/19 MP: 3/5 318 | D | HP: 1/28 [acid (5)] 322 | D | Slain by a jelly Vanquished Creatures A shadow imp (D) A goblin (D) A hobgoblin (D) A jackal (D) 2 frilled lizards (D) 6 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 76.7 | 0.0 | 322.0 Dungeon | 100.0 | 100.0 | 0.0 | 76.7 | 0.0 | 322.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 19 | 0.0 | 0 | 6 | 0.0 | 322 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 19 | 0.0 | 0 | 6 | 0.0 | 322 +---------+---------+-------+---------+---------+-------+---------