Dungeon Sprint DCSS version 0.23-a0-344-ge122d05 (webtiles) character file. 0 ShadedKnight the Sneak (level 1, -2/13 HPs) Began as a Formicid Enchanter on Oct 18, 2018. Slain by a river rat (5 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:24 (22 turns). ShadedKnight the Sneak (Formicid Enchanter) Turns: 22, Time: 00:00:24 Health: -2/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Skills: + Level 1.3 Short Blades - Level 1.7 Dodging * Level 4.1 Stealth - Level 2.1 Spellcasting - Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ############ #<..P#.....# #PP.@r.?...+ #PPPP#.....#{ { ############ {{ { {{ { You could see a river rat. Message History You stick the rat like a pincushion! You annihilate the rat!!! Your Stealth skill increases to level 4!!! You stick the river rat like a pincushion! The river rat is lightly wounded! You skewer the river rat but do no damage! The river rat is lightly wounded! The river rat bites you! You perforate the river rat like a sieve! The river rat is lightly wounded! The river rat closely misses you! You spit the river rat but do no damage! The river rat is lightly wounded! The river rat barely misses you! You barely miss the river rat! The river rat is lightly wounded! The river rat misses you! You barely miss the river rat! The river rat is lightly wounded! The river rat bites you!!! DANG; * * * don't die * * * You are too injured to fight recklessly!!! You are too injured to fight recklessly!!! Casting: Corona (safe; 5% risk of failure) Confirm with ! or Enter, or press ? or * to list all spells! Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (lightly wounded, chance to defeat MR: 55%) The river rat is outlined in light! The river rat bites you! rip Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.1 Short Blades | | 1.3 Dodging | | 1.7 Spellcasting | | 2.1 Hexes | | 3.6 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 1 Dodge: Dodged || 8 Vault maps used: D: dungeon_sprint_fedhas Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Formicid Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 4 in Stealth 22 | D | Slain by a river rat Vanquished Creatures A rat (D) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 1 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------