Dungeon Sprint DCSS version 0.23-a0-143-g1adec7b (webtiles) character file. 0 ShadedKnight the Firebug (level 1, -1/15 HPs) Began as a Deep Elf Fire Elementalist on Sept 4, 2018. Slain by a crimson imp (2 damage) ... summoned by a neqoxec ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (11 turns). ShadedKnight the Firebug (Deep Elf Fire Elementalist) Turns: 11, Time: 00:00:13 Health: -1/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 13 Int: 18 (19) God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking (expiring), very quick A: blurry vision 1, screaming 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations Scrolls take you a little longer to read. You occasionally shout uncontrollably at your foes. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting * Level 1.1 Conjurations * Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 7% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire ##.... 10% 2 ##..... Conjure Flame Conj/Fire ##...... 21% 3 ###.... Inner Flame Hex/Fire #....... 26% 3 ###.... Sticky Flame Conj/Fire ##...... 54% 4 ####... Fireball Conj/Fire ##........ 88% 5 ######. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: ## ## ##$ .## .w w. .#. # #+# .# ##.##5# +.<@33# ##5##35# #+# 5# # You could see 3 neqoxecs, an iron imp, a quasit, a crimson imp and a white imp. Message History The neqoxec moves out of view! Found 243 gold pieces! Okay, then! A red film seems to cover your vision as you go berserk!!! You feel yourself moving faster!!! You feel mighty!!! The neqoxec gestures! The neqoxec gestures at you! You feel dopey! Something feeds on your intellect!!! You pound the neqoxec into fine dust! The neqoxec is lightly wounded! You pound the neqoxec into fine dust!!! The neqoxec is moderately wounded! The neqoxec hits you! You closely miss the neqoxec! The neqoxec is moderately wounded! The neqoxec gestures! You barely miss the neqoxec! The neqoxec is moderately wounded! You barely miss the neqoxec! The neqoxec is moderately wounded! The neqoxec completely misses you! The neqoxec gestures! The crimson imp hits you! You barely miss the neqoxec! The neqoxec is moderately wounded! The neqoxec hits you!!! DANG; * * * don't die * * * The neqoxec gestures! The crimson imp hits you! rip Action || total -------------------------++------- Melee: Unarmed || 6 Use: Potion || 1 Dodge: Dodged || 1 Vault maps used: D: the_violet_keep_of_menkaure Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 4 | D | Noticed a neqoxec 4 | D | Gained mutation: Scrolls take you a little longer to read. | [a neqoxec] 4 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [a neqoxec] 6 | D | Noticed an iron imp 9 | D | Noticed a quasit 9 | D | Noticed a crimson imp 11 | D | Slain by a crimson imp Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------