Dungeon Sprint DCSS version 0.23-a0-143-g1adec7b (webtiles) character file. 89 ShadedKnight the Grappler (level 4, -2/23 HPs) Began as a Vine Stalker Fighter on Sept 2, 2018. Collided with a stone wall (11 damage) ... caused by a deep elf mage ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:24 (207 turns). ShadedKnight the Grappler (Vine Stalker Fighter) Turns: 207, Time: 00:01:25 Health: -2/23 AC: 6 Str: 24 XL: 4 Next: 55% Magic: 0/5 EV: 7 Int: 8 God: Gold: 34 SH: 9 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.47/turn (no ring) MPRegen 0.09/turn (no ring) @: mighty A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: - Level 2.6 Fighting - Level 2.4 Armour - Level 2.6 Shields * Level 8.8 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls j - a scroll of blinking l - a scroll of torment {unknown} m - 3 scrolls of identify {unknown} n - a scroll of holy word {unknown} o - a scroll of remove curse {unknown} Potions e - a potion of curing f - a potion of heal wounds g - 3 potions of haste h - 2 potions of magic i - a potion of berserk rage k - a potion of lignification {unknown} p - a potion of cancellation {unknown} q - 7 potions of mutation Comestibles d - 3 rations Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One ▓▓▓▓ ▓▓▓ ...#### ##.##### ......#####..#___# .......#..#..#e.@# #.##...#..#..###'#+###+ #.###..##'#..#.......... ##.##..###...'.⌠........ ..##..####...#...######+ ..##..###....#.⌠.# .##...##.....#...# ##....#......#+### ##..##.#.....# You could see a deep elf mage. Message History The water elemental is lightly damaged! The water elemental hits you! The water elemental engulfs you in water!!! You pulverise the water elemental!!! You bite the water elemental! You drain its power! The water elemental is heavily damaged! Your lungs strain for air!!! The water elemental hits you! You slip free of the water engulfing you! You gasp with relief as air once again reaches your lungs! You pummel the water elemental like a punching bag!!! You destroy the water elemental!!! Your Unarmed Combat skill gained 2 levels and is now at level 8!!! You have reached level 4!!! You feel agile! You begin to heal more quickly! There is an open door to the Ecumenical Temple here! You open the door! Found a glowing silver altar of Zin! A deep elf mage comes into view! It is wielding a long sword of holy wrath! The deep elf mage shouts!!! The deep elf mage picks up a potion of curing! Found two altars! There is an open door here! The deep elf mage casts a spell at you! The lance of force hits you!!! DANG You are knocked back by the lance of force! You slam into the stone wall!!! rip Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 6 8 | 8.8 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 34 | || 34 Bite | 12 | || 12 Use: Potion | 1 | || 1 Armor: Scale mail | 9 | || 9 Dodge: Dodged | 7 | || 7 Block: Shield | 10 | || 10 Vault maps used: D: dungeon_sprint_mu Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Vine Stalker Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 14 | D | Reached skill level 3 in Unarmed Combat 36 | D | Reached skill level 4 in Unarmed Combat 36 | D | Reached XP level 2. HP: 16/16 MP: 3/3 86 | D | Reached skill level 6 in Unarmed Combat 86 | D | Reached XP level 3. HP: 12/19 MP: 2/4 104 | D | Killed a hellion 108 | D | Killed a yaktaur 111 | D | Killed a hellion 115 | D | Killed a hellion 117 | D | Killed a hellion 139 | D | Killed a hellion 172 | D | Killed a white draconian scorcher 195 | D | Noticed a water elemental 200 | D | Killed a water elemental 200 | D | Reached skill level 8 in Unarmed Combat 200 | D | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 200 | D | Reached XP level 4. HP: 18/23 MP: 3/5 205 | D | Found a glowing silver altar of Zin. 206 | D | Found a glowing golden altar of the Shining One. 206 | D | Found a white marble altar of Elyvilon. 206 | D | Noticed a deep elf mage 207 | D | Collided with a stone wall Vanquished Creatures A water elemental (D) A human (D) 2 oozes (D) A phantom (D) 2 rats (D) 7 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) 5 hellions (D) A yaktaur (D) 3 plants (D) 10 creatures vanquished. Grand Total: 17 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 45.9 | 2.9 | 207.0 Dungeon | 100.0 | 100.0 | 0.0 | 45.9 | 2.9 | 207.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 128 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 128 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------