Dungeon Crawl Stone Soup version 0.22.0-2-ge58baed (webtiles) character file. 2 ShadedKnight the Digger (level 1, -1/11 HPs) Began as an Octopode Earth Elementalist on Aug 12, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (12 turns). ShadedKnight the Digger (Octopode Earth Elementalist) Turns: 12, Time: 00:00:22 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 0.1 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting Level 1.0 Transmutations * Level 3.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth #..... 30% 3 ###.... Passwall Tmut/Erth #....... 13% 2 ###.... Lee's Rapid Deconstruct Erth ##........ 83% 5 ######. Petrify Tmut/Erth #....... 63% 4 #####.. Inventory: Missiles b - 27 stones (quivered) Comestibles c - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: .≈≈≈≈≈≈≈..... ≈≈≈≈.≈..... ≈≈....... ......l ....g hbJ ##h## ##h@.## #....[# #..<..# #.....# ##...## ##### You could see an ooze, 3 jackals, a goblin, a bat and a frilled lizard. Message History You constrict the jackal, but do no damage! The jackal struggles to escape constriction! You barely miss the jackal! You constrict the jackal, but do no damage! A jackal comes into view! The jackal bites you! A goblin comes into view! The jackal moves out of view! You thrash the jackal but do no damage! You constrict the jackal, but do no damage! The jackal barely misses you! A frilled lizard comes into view! The jackal bites you! You aren't carrying any potions! You thrash the jackal! The jackal is lightly wounded! You constrict the jackal, but do no damage! The jackal escapes!!! You closely miss the jackal! Your grab misses the jackal! The jackal bites you! * * * don't die * * * The jackal barely misses you! You thrash the jackal but do no damage! Your grab misses the jackal! The jackal is lightly wounded! The jackal closely misses you! x3; The jackal bites you! * * * don't die * * * You thrash the jackal but do no damage! Your grab misses the jackal! You squeeze the jackal, but do no damage! The jackal is lightly wounded! The jackal bites you! rip Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 1 Tentacles || 1 Cast: Sandblast || 3 Dodge: Dodged || 6 Vault maps used: D:1: minmay_arrival_shoal_huts Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Octopode Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 12 | D:1 | Slain by a jackal Vanquished Creatures A jackal (D:1) A bat (D:1) 2 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 16.7 | 12.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 16.7 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count G = Total turns spent on level A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------