Dungeon Crawl Stone Soup version 0.22-a0-422-g9628fc8 (webtiles) character file. 1 ShadedKnight the Vexing (level 1, 0/15 HPs) Began as a Formicid Arcane Marksman on May 19, 2018. Slain by a leopard gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (123 turns). ShadedKnight the Vexing (Formicid Arcane Marksman) Turns: 123, Time: 00:00:35 Health: 0/15 AC: 2 Str: 14 XL: 1 Next: 22% Magic: 2/2 EV: 12 Int: 12 God: Gold: 16 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Skills: * Level 1.2 Fighting - Level 1.5 Bows - Level 1.7 Dodging - Level 1.1 Spellcasting + Level 3.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 54% 4 #####.. Slow Hex #....... 10% 2 ###.... Portal Projectile Hex/Tloc #..... 38% 3 ####... Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Inner Flame Hex/Fire #....... 38% 3 ####... Inventory: Hand Weapons a - a +0 shortbow b - a +0 dagger (weapon) Missiles d - 45 arrows Armour e - a +0 robe (worn) Comestibles c - 3 chunks of flesh f - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###### ...#..# .# .P≈≈...#### .# ≈.≈.P.....≈### #.# ≈..P........≈## #..# ......≈≈.....P###...#.## .....≈.......P##........ P.....P..P..≈.....# P......≈....≈.÷.@.# ......P≈P...PP..l## ≈P..≈....≈.≈.....# .≈...≈...P......## .PP.P.≈.P..P##..# ##≈≈≈P≈P##≈.##.## .≈≈≈≈≈.#≈≈.###.# #PP#.≈###### #.. ####### ##. You could see a leopard gecko. Message History The leopard gecko is lightly wounded! The leopard gecko barely misses you! You closely miss the leopard gecko! The leopard gecko is lightly wounded! The leopard gecko closely misses you! You closely miss the leopard gecko! The leopard gecko is lightly wounded! The leopard gecko closely misses you! x2 You barely miss the leopard gecko! The leopard gecko is lightly wounded! The leopard gecko barely misses you! You miss the leopard gecko! The leopard gecko is lightly wounded! The leopard gecko barely misses you! You perforate the leopard gecko like a sieve! The leopard gecko is severely wounded! The leopard gecko bites you! You miss the leopard gecko! The leopard gecko is severely wounded! The leopard gecko bites you! You closely miss the leopard gecko! The leopard gecko is severely wounded! The leopard gecko barely misses you! x2 You completely miss the leopard gecko! The leopard gecko is severely wounded! The leopard gecko barely misses you! You barely miss the leopard gecko! The leopard gecko is severely wounded! The leopard gecko bites you! rip Action || total -------------------------++------- Melee: Dagger || 15 Unarmed || 7 Armor: Robe || 2 Dodge: Dodged || 16 Vault maps used: D:1: lemuel_arrival_muddy Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Formicid Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 123 | D:1 | Slain by a leopard gecko Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 52.0 | 17.9 | 123.0 Dungeon | 100.0 | 100.0 | 0.0 | 52.0 | 17.9 | 123.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 123 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 123 +---------+---------+-------+---------+---------+-------+---------