Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591 (webtiles) character file. 4 ShadedKnight the Poker (level 1, 0/12 HPs) Began as a Tengu Gladiator on May 6, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (43 turns). ShadedKnight the Poker (Tengu Gladiator) Turns: 43, Time: 00:01:09 Health: 0/12 AC: 3 Str: 14 XL: 1 Next: 60% Magic: 2/2 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 2.1 Fighting * Level 3.5 Polearms - Level 2.0 Throwing - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Comestibles f - 2 rations Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ########### ####.........#### ##.............(.## #......⌠...⌠......# ##...⌠.........⌠.(.## #.........≈.........# #...⌠........†..⌠...### #<.....≈....@†......%.# #...⌠........h..⌠...#......# #.........≈.........#.##.### ##...⌠.........⌠...#### hh #......⌠...⌠......# . ##...............## ####.........#### ########### You could see a jackal. Message History You closely miss the jackal! The jackal is heavily wounded! You aren't carrying any potions! Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then! The jackal bites you but does no damage! The jackal bites you but does no damage! The jackal closely misses you! The jackal bites you but does no damage! The jackal closely misses you! Your leather armour prevents you from hitting the jackal! Your kick misses the jackal! The jackal is heavily wounded! The jackal bites you but does no damage! The jackal bites you! You skewer the jackal like a kebab! You annihilate the jackal!!! The jackal bites you! The jackal closely misses you! The jackal bites you! * * * don't die * * * The jackal barely misses you! You skewer the jackal like a kebab! You annihilate the jackal!!! The jackal bites you! * * * don't die * * * You barely miss the jackal! Your kick misses the jackal! The jackal bites you but does no damage! The jackal barely misses you! You barely miss the jackal! The jackal closely misses you! You barely miss the jackal! Your kick misses the jackal! The jackal bites you! rip Action || total -------------------------++------- Melee: Trident || 12 Kick || 1 Armor: Leather armour || 7 Dodge: Dodged || 8 Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, kennysheep_doodads, chequers_big_river Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Tengu Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 43 | D:1 | Slain by a jackal Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 39.5 | 43.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 39.5 | 43.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 3 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+---------