Dungeon Crawl Stone Soup version 0.22-a0-396-g3f858e3 (webtiles) character file. 4 ShadedKnight the Caller (level 1, 0/11 HPs) Began as a Gargoyle Summoner on May 3, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (217 turns). ShadedKnight the Caller (Gargoyle Summoner) Turns: 217, Time: 00:00:49 Health: 0/11 AC: 4 Str: 11 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: + Level 0.3 Fighting - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 3.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #######.# #..###### #.......#. #........ #.#######.##.######### #.#.. #............# #.#.# #..#.#<....... #.#.# #..#.#######.. #.#.###.#..#.# #.......#..#.# ######.####.@#.# ........)...bh#.# #########.##rh#. #...#.# ######.#r# #........# #.####.### #....(.# #.#r...# You could see 2 jackals, a friendly quokka, a friendly bat and a friendly rat. Message History Gang up on whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (heavily wounded) Attack!!! Your bat hits the jackal but does no damage! The jackal bites your bat! Your bat hits the jackal but does no damage! Your quokka barely misses the jackal! Your bat barely misses the jackal! Your bat hits the jackal but does no damage! Your bat barely misses the jackal! The jackal bites your bat! Your bat hits the jackal but does no damage! The jackal closely misses you! Your bat hits the jackal but does no damage! Your bat barely misses the jackal! The jackal barely misses your bat! The jackal bites you! * * * don't die * * * Your bat closely misses the jackal! Your bat hits the jackal! Your rat bites the jackal! Your bat closely misses the jackal! x2; Your bat barely misses the jackal! The jackal bites your bat! Your bat dies!!! Your bat's corpse disappears in a puff of smoke!!! Your quokka bites the jackal! Your rat closely misses the jackal! You miss the jackal! The jackal is almost dead! The jackal bites you but does no damage! Your quokka barely misses the jackal! Your bat closely misses the jackal! The jackal bites you! rip Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Summon Small Mamm || 4 Armor: Robe || 7 Dodge: Dodged || 16 Vault maps used: D:1: dpeg_arrival_water_altar Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Gargoyle Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 217 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 43.3 | 24.0 | 217.0 Dungeon | 100.0 | 100.0 | 0.0 | 43.3 | 24.0 | 217.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 217 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 217 +---------+---------+-------+---------+---------+-------+---------