Dungeon Crawl Stone Soup version 0.22-a0-353-g2d6336e (webtiles) character file. 47 ShadedKnight the Slasher (level 3, 0/29 HPs) Began as a Barachi Gladiator on Apr 16, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:22 (1851 turns). ShadedKnight the Slasher (Barachi Gladiator) Turns: 1851, Time: 00:03:22 Health: 0/29 AC: 5 Str: 16 XL: 3 Next: 70% Magic: 3/3 EV: 16 Int: 8 God: Gold: 75 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . q - +0 hunting sling (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . e - +0 pair of gloves MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn k - +3 ring of evasion MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -3), slow A: +LOS, swims, talons 1, magic resistance 1, slowness 1, subdued magic 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You have sharp toenails. You are resistant to hostile enchantments. (MR+) Your spells are a little easier to cast, but a little less powerful. Skills: + Level 3.0 Fighting * Level 4.4 Long Blades - Level 2.0 Throwing + Level 1.5 Armour + Level 3.7 Dodging You had 2 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - a +0 long sword q - a cursed +0 hunting sling (weapon) Missiles d - 3 throwing nets j - 26 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) e - a +0 pair of gloves (worn) Jewellery k - a +3 ring of evasion (left hand) Scrolls g - a scroll of blinking h - a scroll of teleportation i - 3 scrolls of identify Comestibles f - 2 rations Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #..#...?......#.#..##.. #..###.####........#..# #.## #..## #..#....# #.# ##..## #.......# ## #.# ##..# #.......# .# ####S#### ##.## #..#....# .###..(g...## #..####..#....# .##.........####.##.... #...# .#>.....S....# #@##.#.# #...# .............# #S##.#.###...## .............# #g#...........# ...(........## #))..#.#.#....# ...(..(.....#####(..#.#.##.#.# .......(....##....#.#.#.##.#.# ..(..##.###(.!.#....#.#....#.# ...............#.((........#.# ..#.#....r###..##(##.......#.# You could see an adder and a goblin. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone! The stone barely misses the adder! The stone completely misses the goblin! The stone hits the hobgoblin! You annihilate the hobgoblin!!! The adder barely misses you! The adder misses you! It was a potion of mutation! You feel extremely strange! Your connection to magic feels subdued! You feel resistant to hostile enchantments! Your toenails lengthen and sharpen! * * * don't die * * * You feel sick! The adder bites you but does no damage! Firing (i - inventory! (/) - cycle) j - 29 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone! The stone misses the adder! The stone closely misses the goblin! The adder bites you! * * * don't die * * * Firing (i - inventory! (/) - cycle) j - 28 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone! The stone closely misses the adder! The stone barely misses the goblin! The adder misses you! The adder bites you but does no damage! Firing (i - inventory! (/) - cycle) j - 27 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot a stone! The stone closely misses the adder! The stone closely misses the goblin! rip Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 4 | 4.4 Armour | 1 | 1.5 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 3.7 Action || total -------------------------++------- Melee: Long sword || 77 Hunting sling || 29 Fire: Hunting sling || 53 Abil: Hop || 2 Use: Scroll || 7 Potion || 4 Eat: Chunk || 3 Armor: Leather armour || 60 Dodge: Dodged || 144 Rpst.: Long sword || 23 Vault maps used: D:1: dpeg_arrival_renting, kennysheep_boxes D:2: first_ration Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Barachi Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 438 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 720 | D:1 | Reached skill level 4 in Long Blades 876 | D:1 | Reached skill level 1 in Armour 1330 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1848 | D:2 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 1848 | D:2 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 1848 | D:2 | Gained mutation: You have sharp toenails. [potion of mutation] 1849 | D:2 | HP: 1/29 [adder (2)] 1851 | D:2 | Succumbed to an adder's poison Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A ball python (D:2) 2 giant cockroaches 5 goblins 8 hobgoblins 4 bats 5 frilled lizards 5 kobolds 3 rats 35 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 32.3 | 48.2 | 906.0 Dungeon | 100.0 | 100.0 | 2.1 | 32.3 | 48.2 | 906.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 68 | 0.0 | 0 | 35 | 0.0 | 1851 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 19 | 0.0 | 1483 D:2 | 0 | 38 | 0.0 | 0 | 16 | 0.0 | 368 +---------+---------+-------+---------+---------+-------+---------