Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file.

38 ShadedKnight the Sneak (level 3, 0/20 HPs)
             Began as a Gargoyle Enchanter on Mar 20, 2018.
             Killed from afar by Terence (8 damage)
             ... with a wand of flame (28)
             ... on level 2 of the Dungeon.
             The game lasted 00:01:51 (1187 turns).

ShadedKnight the Sneak (Gargoyle Enchanter)         Turns: 1187, Time: 00:01:51

Health: 0/20       AC:  6    Str: 12    XL:     3   Next: 43%
Magic:  4/6        EV: 12    Int: 15    God:    
Gold:   65         SH:  0    Dex: 10    Spells: 5/6 levels left

rFire    . . .     SeeInvis .   a - +1 dagger
rCold    . . .     Gourm    .   (no shield)
rNeg     + . .     Faith    .   b - +0 robe
rPois    ∞         Spirit   .   k - +0 helmet
rElec    +         Reflect  .   (no cloak)
rCorr    .         Harm     .   (no gloves)
MR       .....                  (no boots)
Stlth    ++........             (no amulet)
HPRegen  0.06/turn              (no ring)
MPRegen  0.10/turn              (no ring)

@: very slightly contaminated
A: negative energy resistance 1, electricity resistance, unbreathing,
petrification resistance, rot immunity, AC +3
a: no special abilities


You were on level 2 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 65 gold pieces.


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
Your stone body is resilient. (AC +3)
You are immune to poison.
You resist negative energy. (rN+)
You are resistant to electric shocks. (rElec)
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.


   Skills:
 + Level 1.4 Fighting
 * Level 1.5 Short Blades
 - Level 1.5 Dodging
 - Level 4.1 Stealth
 * Level 0.5 Shields
 - Level 2.0 Spellcasting
 - Level 2.6 Hexes


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            #......      8%          1    #......


Inventory:

Hand Weapons
 a - a +1 dagger (weapon)
Missiles
 i - 36 stones (quivered)
 j - 22 sling bullets
Armour
 b - a +0 robe (worn)
 h - a +0 buckler
 k - a +0 helmet (worn)
Scrolls
 e - a scroll of fear {unknown}
 f - 3 scrolls of identify {unknown}
 m - a scroll of amnesia {unknown}
Potions
 g - a potion of brilliance {unknown}
 l - a potion of curing {unknown}
Books
 c - a book of Maledictions   
   
    Spells                           Type                      Level
    a - Corona                       Hexes                         1
    b - Ensorcelled Hibernation      Hexes/Ice                     2
    c - Confuse                      Hexes                         3
    d - Tukima's Dance               Hexes                         3
    e - Dazzling Spray               Conjuration/Hexes             3
Comestibles
 d - 3 rations


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence

#.   ######
#..#+#.@@.#
 #.....##.#
 #......# #
 #....#.#
 #...##÷#
 ##.....#
  #....<#
  #..#.....!.s.
 #.............


You could see Terence.

Message History

Items here: $ )) †
a dagger; a club; 9 gold pieces; a kobold corpse
Terence is nearby!!!
Casting: Corona
Confirm with ! or Enter, or press ? or * to list all spells!
Aiming: Corona
Press: ? - help, Shift-Dir - straight line, f - Terence
Aim: Terence, wielding a flail and wearing a scale mail (hasn't noticed you, chance to defeat MR: 52%)
You miscast Corona!
You are very lightly contaminated with residual magic!
The light around you dims momentarily!
Terence shouts!!!
Casting: Corona
Confirm with ! or Enter, or press ? or * to list all spells!
Aiming: Corona
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a flail and wearing a scale mail (chance to defeat MR: 52%)
Terence is outlined in light! Terence hits you with a flail!
You perforate Terence like a sieve!
Terence is lightly wounded!
Terence hits you with a flail!
You stick Terence but do no damage!
Terence is lightly wounded!
You perforate Terence but do no damage!
Terence is lightly wounded!
Terence zaps a wand! The puff of flame hits you!!! It is a wand of flame (28)!
You stick Terence like a pincushion!
Terence is moderately wounded!
Terence zaps a wand! The puff of flame hits you!!!
rip

Skill      XL: |  1  2 |
---------------+-------+-----
Short Blades   |  1    |  1.5
Fighting       |     1 |  1.4
Stealth        |     4 |  4.1
Dodging        |       |  1.5
Shields        |       |  0.5
Spellcasting   |       |  2.0
Hexes          |       |  2.6

Action                   || total
-------------------------++-------
Melee: Dagger            ||   130
 Cast: Corona            ||     3
  Use: Potion            ||     1
 Stab: Sleeping          ||     5
  Eat: Chunk             ||     1
Armor: Robe              ||    50
Dodge: Dodged            ||   105

Vault maps used:
D:1:      eino_arrival_tree_alley
D:2:      kennysheep_big_flooded_room, hangedman_decor_push, uniq_terence,
          uniq_sigmund

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | ShadedKnight the Gargoyle Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 3/3
    65 | D:1      | Reached skill level 1 in Short Blades
   219 | D:1      | Reached XP level 2. HP: 16/16 MP: 5/5
   449 | D:1      | Reached skill level 1 in Fighting
   499 | D:1      | Reached skill level 4 in Stealth
   727 | D:1      | Reached XP level 3. HP: 20/20 MP: 6/6
  1182 | D:2      | Noticed Terence
  1187 | D:2      | Killed from afar by Terence

Vanquished Creatures
  An adder (D:2)
  A dart slug (D:1)
  4 bats (D:1)
  2 giant cockroaches (D:1)
  3 goblins
  A hobgoblin (D:1)
  2 jackals (D:1)
  8 kobolds
  2 frilled lizards (D:1)
  2 rats
26 creatures vanquished.

Table legend:
 A = Turns spent in this place as a percentage of turns spent in the
     entire game.
 B = Non-inter-level travel turns spent in this place as a percentage of
     non-inter-level travel turns spent in the entire game.
 C = Inter-level travel turns spent in this place as a percentage of
     turns spent in this place.
 D = Turns resting spent in this place as a percentage of non-inter-level
     travel turns spent in this place.
 E = Turns spent auto-exploring this place as a percentage of
     non-inter-level travel turns spent in this place.
 F = Non-inter-level travel turns spent in this place divided by the
     number of levels of this place that you've seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |   2.4 |  30.7 |  44.3 |         579.0
       Dungeon | 100.0 | 100.0 |   2.4 |  30.7 |  44.3 |         579.0
               +-------+-------+-------+-------+-------+----------------------

Table legend:
 A = Spawn XP
 B = Non-spawn XP
 C = Spawn XP percentage of total XP
 D = Spawn monster count
 E = Non-spawn monster count
 F = Spawn count percentage of total count
 G = Total turns spent on level

                 A         B        C        D         E        F        G    
            +---------+---------+-------+---------+---------+-------+---------
      Total |       0 |      55 |   0.0 |       0 |      26 |   0.0 |    1187
            +---------+---------+-------+---------+---------+-------+---------
        D:1 |       0 |      39 |   0.0 |       0 |      22 |   0.0 |    1056
        D:2 |       0 |      16 |   0.0 |       0 |       4 |   0.0 |     131
            +---------+---------+-------+---------+---------+-------+---------