Dungeon Crawl Stone Soup version 0.21-a0-442-g848f44b (webtiles) character file. 0 ShadedKnight the Skirmisher (level 1, 16/16 HPs) Began as a Gargoyle Wanderer on Nov 12, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (0 turns). ShadedKnight the Skirmisher (Gargoyle Wanderer) Turns: 0, Time: 00:00:20 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . b - +2 blowgun rCold . . . Gourm . (no shield) rNeg + . . Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 blowgun (weapon) c - a +0 spear d - a +0 short sword f - a +0 dagger Missiles a - 4 curare-tipped needles (quivered) Armour e - a +0 robe (worn) Comestibles g - a bread ration Skills: + Level 4.3 Fighting + Level 1.0 Short Blades + Level 1.7 Polearms + Level 1.0 Throwing + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, ShadedKnight the Gargoyle Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 12 sling bullets and a scroll labeled ITWUYKIPNA. Found a staircase leading out of the dungeon. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# #.# #.# #.# .?#####.#####.. .......@..(.... ..#####.#####.. #.# #.# #.# #.# #.# #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShadedKnight the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | ShadedKnight set off with: 4 curare-tipped needles, a +2 blowgun, a +0 spear, a +0 short sword, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_grand_opening, minmay_hexomino_p4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------