Dungeon Sprint DCSS version 0.21-a0-426-g98080a9 (webtiles) character file. 7 ShadedKnight the Ruffian (level 2, -7/28 HPs) Began as a Gargoyle Monk on Nov 7, 2017. Mangled by an ice beast (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (43 turns). ShadedKnight the Ruffian (Gargoyle Monk) Turns: 43, Time: 00:00:29 Health: -7/28 AC: 4 Str: 19 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), hasted, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds f - 2 potions of magic Comestibles b - a bread ration i - 3 chunks of flesh Skills: - Level 3.2 Fighting - Level 2.4 Dodging - Level 2.1 Stealth + Level 4.8 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The ice beast is lightly wounded. The ice beast misses you. The crimson imp blinks! You closely miss the ice beast. The ice beast is lightly wounded. You closely miss the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. You punch the ice beast! The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You punch the ice beast! The ice beast is almost dead. The crimson imp grinds its teeth. You closely miss the ice beast. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ▓+▓ ▓.▓ ▓r▓ ▓h▓ ▓a▓ ▓Y▓ ▓@▓ ▓5▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see an ice beast, a hound, a worker ant, a crimson imp and a quokka. Vanquished Creatures A dart slug (D) A bat (D) A hobgoblin (D) A frilled lizard (D) A kobold (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 13 | D | Reached skill level 4 in Unarmed Combat 23 | D | Reached XP level 2. HP: 17/19 MP: 2/2 32 | D | Noticed an ice beast 32 | D | Noticed a crimson imp 43 | D | Mangled by an ice beast Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 4 | 4.8 Fighting | | 3.2 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 27 Use: Potion || 2 Armor: Robe || 6 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 43 +---------+---------+-------+---------+---------+-------+---------