Dungeon Sprint DCSS version 0.21-a0-405-gf2af9a1 (webtiles) character file. 111 ShadedKnight the Grappler (level 4, -1/35 HPs) Began as a Gargoyle Monk on Nov 1, 2017. Slain by a shadow (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:36 (637 turns). ShadedKnight the Grappler (Gargoyle Monk) Turns: 637, Time: 00:01:37 Health: -1/35 AC: 5 Str: 14 XL: 4 Next: 92% Magic: 4/4 EV: 13 Int: 13 God: Gold: 20 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: clever 1, negative energy resistance 1, robust 1, electricity resistance, wild magic 1, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of immolation {unknown} h - a scroll of blinking j - 3 scrolls of remove curse {unknown} m - a scroll of torment {unknown} n - a scroll of identify {unknown} o - a scroll of amnesia {unknown} Potions c - a potion of curing d - a potion of heal wounds e - 2 potions of haste f - 2 potions of magic l - 2 potions of flight {unknown} q - 3 potions of mutation Comestibles b - a bread ration k - 4 fruits p - a royal jelly Skills: + Level 6.7 Fighting - Level 2.4 Dodging - Level 2.1 Stealth * Level 8.2 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Your mind is acute. (Int +2) You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History There is an open door here. The shadow hits you. You hit the shadow but do no damage. The shadow closely misses you. You barely miss the shadow. The shadow closely misses you. You barely miss the shadow. Your punch misses the shadow. You barely miss the shadow. The shadow hits you. You hit the shadow but do no damage. Your punch misses the shadow. The shadow closely misses you. You closely miss the shadow. The shadow slips into darkness. The shadow flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. You hit the shadow but do no damage. The shadow closely misses you. You completely miss the shadow. The shadow hits you! You die... ▓▓ ▓▓▓ .♣ ♣.# ♣♣ ♣♣.# .♣ ..# ≈♣♣ ♣♣.###+#+###+## ≈.♣ ♣..#..........# ≈≈♣♣♣..'.⌠........# ≈≈≈≈♣♣.#...######'# ≈≈≈....#.⌠.# #W@.# ≈≈.....#...# #...# .......#+### #...# .......# #..%+ .......# +...# ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadow. Vanquished Creatures A water elemental (D) A jelly (D) A human (D) A phantom (D) 4 rats (D) 8 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ShadedKnight the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 32 | D | Killed a yaktaur 78 | D | Reached skill level 5 in Unarmed Combat 78 | D | Reached XP level 2. HP: 10/20 MP: 2/2 100 | D | Reached XP level 3. HP: 8/25 MP: 3/3 116 | D | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 116 | D | Gained mutation: You are robust. (+10% HP) [potion of mutation] 116 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 120 | D | Killed a hellion 132 | D | Killed a hellion 134 | D | Killed a hellion 145 | D | Killed a hellion 147 | D | Killed a hellion 245 | D | Killed a hellion 249 | D | Killed a white draconian scorcher 319 | D | Noticed a water elemental 327 | D | Killed a water elemental 327 | D | Reached skill level 7 in Unarmed Combat 327 | D | Reached XP level 4. HP: 8/35 MP: 4/4 370 | D | Killed a white draconian scorcher 582 | D | Reached skill level 8 in Unarmed Combat 627 | D | Noticed a shadow 637 | D | Slain by a shadow Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 6 | 6.7 Unarmed Combat | 5 7 8 | 8.2 Dodging | | 2.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 38 | 12 || 50 Use: Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 17 | 6 || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 159 | 0.0 | 0 | 8 | 0.0 | 637 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 159 | 0.0 | 0 | 8 | 0.0 | 637 +---------+---------+-------+---------+---------+-------+---------