Dungeon Crawl Stone Soup version 0.19-a0-895-gdbd5520 (webtiles) character file. 2 Shade the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on July 4, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (61 turns). Shade the Conjurer (Octopode Conjurer) Turns: 61, Time: 00:00:45 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions c - a potion of flight {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a bread ration Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1) Message History The jackal is heavily wounded. The jackal bites you but does no damage. You tentacle-slap the jackal. You grab the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal barely misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is severely wounded. You constrict the jackal. The jackal closely misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal barely misses you. You tentacle-slap the jackal but do no damage. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # .....#.....#...####. . #.#..#..<..#.....†.. #. #....#.....#...##### #.###....8.....8...# #.....#.######.##..# #....h...#.....#..## #................†# #####.###.#.###........ #hh@....# ######.## #####.### # #.# ... #... #... You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Shade the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D:1 | Slain by a jackal Vault maps used: D:1: scummos_arrival_simple_crosswalls, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_clump_tiny Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 5 Armor: Skin || 1 Dodge: Dodged || 8