Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 9 Shade the Magician (level 2, 10/19 HPs) Began as a Demonspawn Wizard on June 26, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (558 turns). Shade the Magician (Demonspawn Wizard) Turns: 558, Time: 00:01:01 Health: 10/19 AC: 3 Str: 7 XL: 2 Next: 3% Magic: 1/6 EV: 12 Int: 19 God: Gold: 23 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . i - +0 pair of boots MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) i - a +0 pair of boots (worn) Scrolls g - 2 scrolls of remove curse {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions e - a potion of brilliance {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration f - a meat ration Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 3.3 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Your magical contamination has completely faded away. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. The jackal bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........##........... #########.#.###.##.......... ..........#.# #.##......... ###########.# #.##........ #.###(######+### # ..##.......# ...## ####.......# ......####.....(.# ......bh@........# ......####.......# ..... ####.......# .... #..........# #.# #....####### # #....# ###### You could see a jackal and a bat. Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Shade the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 557 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 557 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/6 558 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Magic Dart || 18 Armor: Robe || 9 Dodge: Dodged || 18