ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-455-g0958c02 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17731531415702356362, deterministic pregen: 1 Command line: /usr/games/crawl-git-0958c023ba -name SevenDeadlySins -rc /dgldir/rcfiles/crawl-git/SevenDeadlySins.rc -macro /dgldir/rcfiles/crawl-git/SevenDeadlySins.macro -morgue /dgldir/morgue/SevenDeadlySins/ -webtiles-socket /crawl-master/webserver/sockets/SevenDeadlySins:2020-07-29.01:08:24.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-git-0958c023ba(_Z17write_stack_traceP8_IO_FILE+0x23) [0x613793]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-0958c023ba(_Z13do_crash_dumpv+0x40c) [0x61b4bc]: do_crash_dump() /usr/games/crawl-git-0958c023ba(_Z20crash_signal_handleri+0x9c) [0x613a1c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f980e4da0b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f980e874b7b]: /usr/games/crawl-git-0958c023ba() [0x61aaae] /usr/games/crawl-git-0958c023ba() [0x61ae06] /usr/games/crawl-git-0958c023ba() [0x5d9e2b] /usr/games/crawl-git-0958c023ba(_Z16fill_status_infoiR11status_info+0x53a) [0xaed0fa]: fill_status_info(int, status_info&) /usr/games/crawl-git-0958c023ba() [0x9cd276] /usr/games/crawl-git-0958c023ba(_Z11print_statsv+0x91c) [0x9d4c3c]: print_stats() /usr/games/crawl-git-0958c023ba(_ZN14message_window4moreEbb+0x4e) [0x8b0b5e]: message_window::more(bool, bool) /usr/games/crawl-git-0958c023ba(_ZN14message_window8add_itemESs11prefix_typeb+0x3ba) [0x8b12da]: message_window::add_item(std::string, prefix_type, bool) /usr/games/crawl-git-0958c023ba(_ZN13message_store9store_msgERK12message_line+0xb1) [0x8b1721]: message_store::store_msg(message_line const&) /usr/games/crawl-git-0958c023ba(_ZN13message_store10flush_prevEv+0xe3) [0x8b1833]: message_store::flush_prev() /usr/games/crawl-git-0958c023ba(_ZN13message_store3addERK12message_line+0x36) [0x8b30c6]: message_store::add(message_line const&) /usr/games/crawl-git-0958c023ba() [0x8abf76] /usr/games/crawl-git-0958c023ba(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xb3) [0x8ac563]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-0958c023ba(_Z4mprf16msg_channel_typePKcz+0x9d) [0x8ac8fd]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-0958c023ba() [0x9eab6e] /usr/games/crawl-git-0958c023ba() [0x9eb287] /usr/games/crawl-git-0958c023ba(_Z13player_reactsv+0x145) [0x9ec3d5]: player_reacts() /usr/games/crawl-git-0958c023ba(_Z12world_reactsv+0x545) [0xc54d45]: world_reacts() /usr/games/crawl-git-0958c023ba() [0xc589c6] /usr/games/crawl-git-0958c023ba(main+0x57d) [0xc5cb4d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f980e4c57ed]: /usr/games/crawl-git-0958c023ba() [0x56c299] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f980e87484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f980e87484e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000613e5b in call_gdb (file=0x7f980e85f180) at crash.cc:436 gdb = attach_cmd = "attach 5756\000\000\000\000\000\000\000\000" #2 0x000000000061b4dc in do_crash_dump () at dbg-asrt.cc:685 dir = "/dgldir/morgue/SevenDeadlySins/" signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed." file = 0x7f980e85f180 t = 1595986823 name = "/dgldir/morgue/SevenDeadlySins/crash-SevenDeadlySins-20200729-014023.txt", '\000' #3 0x0000000000613a1c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f980e874b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x000000000061aaae in _BreakStrToDebugger (mesg=mesg@entry=0x7ffeb11350b0 "ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed.", assert=assert@entry=true) at dbg-asrt.cc:817 No locals. #7 0x000000000061ae06 in AssertFailed (expr=0xcdc088 "(duration[DUR_MESMERISED] > 0) == !beholders.empty()", file=0xc695ce "behold.cc", line=65, text=0x0) at dbg-asrt.cc:855 mesg = "ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed.\000", ' ' , "\000\000\020\025\204\002\000\000\000\000\020\025\204\002", '\000' , " \000\000\000\000\000\000\000d\000\000\000\000\000\000\000\020\025\204\002\000\000\000\000L\337r\017\230\177\000\000\000\000\000\000\000\000\000\000 ", '\000' , " ", '\000' "\377, \377\377\377", '\000' , "@R\023\261\376\177"... args = {{gp_offset = 32, fp_offset = 0, overflow_arg_area = 0x27, reg_save_area = 0xbdf3e6}} fileName = #8 0x00000000005d9e2b in player::beheld (this=) at behold.cc:65 No locals. #9 0x0000000000aed0fa in fill_status_info (status=, inf=...) at status.cc:220 found = false #10 0x00000000009cd276 in _add_status_light_to_out (i=i@entry=151, out=std::vector of length 2, capacity 2 = {...}) at output.cc:998 inf = {light_colour = 0, light_text = "", short_text = "", long_text = ""} #11 0x00000000009d4c3c in _get_status_lights (out=std::vector of length 2, capacity 2 = {...}) at output.cc:1068 status = important_statuses = {183, 160, 161, 162, 154, 2, 1, 73, 53, 10, 30, 5, 3, 159, 15, 142, 18, 141, 62, 187} done = std::bitset = {[1] = 1, [2] = 1, [3] = 1, [5] = 1, [10] = 1, [15] = 1, [18] = 1, [30] = 1, [53] = 1, [62] = 1, [73] = 1, [141] = 1, [142] = 1, [154] = 1, [159] = 1, [160] = 1, [161] = 1, [162] = 1, [183] = 1, [187] = 1} #12 _print_status_lights (y=12) at output.cc:1075 line_end = lights = std::vector of length 2, capacity 2 = {{colour = 9 '\t', text = "Fast"}, {colour = 14 '\016', text = "Pois"}} line_cur = i_light = last_number_of_lights = 5 #13 print_stats () at output.cc:1399 has_changed = true yhack = 1 #14 0x00000000008b0b5e in message_window::more (this=0x101f5e0, full=, user=) at message.cc:688 rng = {previous = rng::UI} last_row = #15 0x00000000008b12da in make_space (n=1, this=0x101f5e0) at message.cc:480 space = 0 s = #16 message_window::add_item (this=, text=..., first_col=none, temporary=) at message.cc:625 line = {ops = std::vector of length 3, capacity 4 = {{type = 31, colour = 0, text = }, {type = FSOP_COLOUR, colour = -1, text = }, {type = 544828517, colour = 1936943469, text = }}} __for_range = std::vector of length 1, capacity 1 = {{ops = std::vector of length 7, capacity 8 = {{type = FSOP_COLOUR, colour = 8, text = ""}, {type = FSOP_TEXT, colour = -1, text = "You closely miss the red devil."}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = " "}, {type = FSOP_COLOUR, colour = 8, text = ""}, {type = FSOP_TEXT, colour = -1, text = "You barely miss the white imp."}, {type = FSOP_COLOUR, colour = 7, text = ""}}}} newlines = std::vector of length 1, capacity 1 = {{ops = std::vector of length 7, capacity 8 = {{type = FSOP_COLOUR, colour = 8, text = ""}, {type = FSOP_TEXT, colour = -1, text = "You closely miss the red devil."}, {type = FSOP_COLOUR, colour = 7, text = ""}, {type = FSOP_TEXT, colour = -1, text = " "}, {type = FSOP_COLOUR, colour = 8, text = ""}, {type = FSOP_TEXT, colour = -1, text = "You barely miss the white imp."}, {type = FSOP_COLOUR, colour = 7, text = ""}}}} #17 0x00000000008b1721 in message_store::store_msg (this=0x1015940, msg=...) at message.cc:815 dontsend = {val = @0x101f5c0, oldval = } #18 0x00000000008b1833 in message_store::flush_prev (this=this@entry=0x1015940) at message.cc:845 msg = {channel = MSGCH_PLAIN, param = 0, messages = std::vector of length 2, capacity 2 = {{text = "You closely miss the red devil.", repeats = 1}, {text = "You barely miss the white imp.", repeats = 1}}, turn = 21641, join = true} #19 0x00000000008b30c6 in message_store::add (this=this@entry=0x1015940, msg=...) at message.cc:779 orig_full_text = "You break out of your daze." #20 0x00000000008abf76 in _mpr (text="You break out of your daze.", channel=channel@entry=MSGCH_RECOVERY, param=param@entry=0, nojoin=nojoin@entry=false, cap=, cap@entry=true) at message.cc:1542 rng = {previous = rng::GAMEPLAY} colour = domore = false do_flash_screen = false join = true msg = {channel = MSGCH_RECOVERY, param = 0, messages = std::vector of length 1, capacity 1 = {{text = "You break out of your daze.", repeats = 1}}, turn = 21641, join = true} col = "lightgreen" fs = {ops = std::vector of length 3, capacity 4 = {{type = FSOP_COLOUR, colour = 10, text = ""}, {type = FSOP_TEXT, colour = -1, text = "You break out of your daze."}, {type = FSOP_COLOUR, colour = 7, text = ""}}} #21 0x00000000008ac563 in do_message_print (channel=MSGCH_RECOVERY, param=0, cap=cap@entry=true, nojoin=nojoin@entry=false, format=, argp=argp@entry=0x7ffeb11363d8) at message.cc:1235 ap = {{gp_offset = 16, fp_offset = 48, overflow_arg_area = 0x7ffeb11364b0, reg_save_area = 0x7ffeb11363f0}} buff = "You break out of your daze.\000\000\000\000\000`^\022\002\000\000\000\000`^\022\002\000\000\000\000џ\310\000\000\000\000\000\004\000\000\000\000\000\000\000\002\000\000\000\000\000\000\000џ\310\000\000\000\000\000\065\247\337\017\230\177\000\000\204\231_\000\000\000\000\000\002\000\000\000\000\000\000\000m\267_\000\000\000\000\000\240&\033\001\000\000\000\000\240&\033\001\000\000\000\000\001\000\000\000\000\000\000\000џ\310\000\000\000\000\000\300\n\315\003", '\000' , "\002\000\000\000\000\000\000\000N\271_", '\000' "\330, \n\315\003\000\000\000" len = #22 0x00000000008ac8fd in mprf (channel=, format=) at message.cc:1284 argp = {{gp_offset = 24, fp_offset = 48, overflow_arg_area = 0x7ffeb11364b0, reg_save_area = 0x7ffeb11363f0}} #23 0x00000000009eab6e in _decrement_a_duration (dur=dur@entry=DUR_MESMERISED, delay=delay@entry=5, endmsg=0xc937d7 "You break out of your daze.", midloss=midloss@entry=0, midmsg=midmsg@entry=0x0, chan=chan@entry=MSGCH_RECOVERY) at player-reacts.cc:161 midpoint = old_dur = #24 0x00000000009eb287 in _decrement_simple_duration (delay=5, dur=DUR_MESMERISED) at player-reacts.cc:525 No locals. #25 _decrement_durations () at player-reacts.cc:793 i = delay = 5 melted = pbd_str = sanguine_armour_is_valid = #26 0x00000000009ec3d5 in player_reacts () at player-reacts.cc:999 stealth = 0 #27 0x0000000000c54d45 in world_reacts () at main.cc:2244 No locals. #28 0x0000000000c589c6 in _input () at main.cc:1205 player_disabled = {was_disabled = false} #29 0x0000000000c5cb4d in _launch_game () at main.cc:477 game_start = true #30 _launch_game_loop () at main.cc:382 game_ended = false #31 main (argc=, argv=) at main.cc:334 echo = {prev_state = MB_MAYBE} Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-0958c023ba/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-0958c023ba/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-0958c023ba/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 13 Level id: D:13 Level build method = random_map_in_depth lake [deep_water], level layout type = rooms, absdepth0 = 12 Level vaults: kennysheep_kobold_grotto layout_basic david_vaults_4 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Done exploring. Search for what [Enter for "arte", or ? for help]? ego (D) Dungeon (T) Temple (L) Lair (O) Orcish Mines (E) Elven Halls Where to? (Enter - D:12, ? - help) There is a stone staircase leading down here. You climb downwards. A troll comes into view. The troll shouts! You hear a croak. You hear two shouts! Found a scroll labeled TIELA PIYSIWAEDI. There is a stone staircase leading up here. A blink frog and an ogre come into view. The blink frog gives a loud, deep croak! The ogre shouts! A gargoyle comes into view. It is wielding a +0 mace. The blink frog blinks! You slash the ogre! The ogre is poisoned. The ogre is severely wounded. The ogre completely misses you. You slash the ogre! You kill the ogre! You barely miss the troll. The blink frog blinks! The troll bites you. The troll claws you. The troll closely misses you. You slash the troll! The troll is moderately wounded. You closely miss the troll. The troll is moderately wounded. The gargoyle hurls a stone arrow at you. The stone arrow hits you! The troll bites you! The troll claws you. The troll claws you but does no damage. You barely miss the troll. The troll is lightly wounded. The blink frog changes into a tengu! The troll barely misses you. You furiously retaliate! You headbutt the troll. The troll claws you but does no damage. x2 You hit the troll. You headbutt the troll! The troll is heavily wounded. You slash the gargoyle! The gargoyle hits you but does no damage. You slash the troll! The troll looks as sick as possible! The troll is severely wounded. You slash the gargoyle! The troll bites you. The troll barely misses you. The troll claws you. You slash the gargoyle! You destroy the gargoyle! You slash the troll! You kill the troll! Things that are here: 20 gold pieces; a +0 mace; a cursed +0 giant club The tengu hits you but does no damage. The tengu pecks you but does no damage. The tengu claws you but does no damage. You hit the tengu but do no damage. The tengu is poisoned. The tengu closely misses you. x2; The tengu misses you. You slash the tengu! The tengu looks as sick as possible! The tengu is severely wounded. The tengu hits you but does no damage. The tengu pecks you but does no damage. The tengu barely misses you. You slash the tengu! You kill the tengu! No target in view! A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club. A two-headed ogre is nearby! A two-headed ogre is nearby! Your +2 war axe of venom stops dripping with poison. You feel agile. Your hands tingle! b - the +8 longbow "Zephyr" (weapon) {speed, Dex+3 SInv} The two-headed ogre shouts in stereo! No target in view! Firing (i - inventory. (/) - cycle) K - 224 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club You shoot an arrow. The arrow hits the two-headed ogre. The two-headed ogre is lightly wounded. Firing (i - inventory. (/) - cycle) K - 223 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded) You shoot an arrow. The arrow barely misses the two-headed ogre. Firing (i - inventory. (/) - cycle) K - 222 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded) You shoot an arrow. The arrow hits the two-headed ogre!! The two-headed ogre is heavily wounded. Firing (i - inventory. (/) - cycle) K - 221 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded) You shoot an arrow. The arrow hits the two-headed ogre. The two-headed ogre is heavily wounded. Firing (i - inventory. (/) - cycle) K - 220 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded) You shoot an arrow. The arrow hits the two-headed ogre! The two-headed ogre is almost dead. Firing (i - inventory. (/) - cycle) K - 219 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (almost dead) You shoot an arrow. The arrow hits the two-headed ogre. The two-headed ogre is almost dead. Your +2 war axe of venom begins to drip with poison! a - a +2 war axe of venom (weapon) The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! You barely miss the two-headed ogre. You headbutt the two-headed ogre. You kill the two-headed ogre! No target in view! HP restored. You now have 1391 gold pieces (gained 39). Items here: )))). K - 219 arrows (gained 1) K - 220 arrows (gained 1) K - 221 arrows (gained 1) K - 222 arrows (gained 1) K - 223 arrows (gained 1) You now have 1400 gold pieces (gained 9). You now have 1411 gold pieces (gained 11). An orc comes into view. It is wielding a +0 trident. An orc is nearby! An orc is nearby! Your +2 war axe of venom stops dripping with poison. You feel agile. Your hands tingle! b - the +8 longbow "Zephyr" (weapon) {speed, Dex+3 SInv} Firing (i - inventory. (/) - cycle) K - 223 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour You shoot an arrow. The arrow closely misses the orc. Firing (i - inventory. (/) - cycle) K - 222 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour You shoot an arrow. The arrow closely misses the orc. Firing (i - inventory. (/) - cycle) K - 221 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour You shoot an arrow. The arrow barely misses the orc. Firing (i - inventory. (/) - cycle) K - 220 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident and wearing a +0 leather armour You shoot an arrow. The arrow hits the orc!! You kill the orc! No target in view! Your +2 war axe of venom begins to drip with poison! a - a +2 war axe of venom (weapon) A wyvern skeleton comes into view. A wyvern skeleton is nearby! A wyvern skeleton is nearby! Found a chain mail. You slash the wyvern skeleton! You headbutt the wyvern skeleton. The wyvern skeleton is moderately damaged. The wyvern skeleton bites you. You slice the wyvern skeleton!! The wyvern skeleton is almost destroyed. The wyvern skeleton bites you. You slash the wyvern skeleton! You destroy the wyvern skeleton! No target in view! You now have 1417 gold pieces (gained 6). T - a scroll labeled TIELA PIYSIWAEDI e - 6 scrolls of remove curse {@r2} (gained 1) You now have 1421 gold pieces (gained 4). K - 220 arrows (gained 1) Things that are here: a +0 trident; a +0 leather armour K - 221 arrows (gained 1) K - 222 arrows (gained 1) Found an escape hatch in the ceiling. A wight comes into view. It is wielding a +2 mace of freezing. A wight is nearby! No target in view! No target in view! 2 wights come into view. A wight comes into view. It is wielding a +0 dire flail. The wight closely misses you. x2; You furiously retaliate! You headbutt the wight. You barely miss the wight. The wight is moderately damaged. You slash the wight! The wight hits you but does no damage. x2 You hit the wight. You headbutt the wight! The wight is almost destroyed. You closely miss the wight. The wight misses you. The wight hits you from afar with a +0 spear. You slash the wight! You destroy the wight! You slash the wight! You destroy the wight! The wight misses you. You furiously retaliate! You headbutt the wight! The wight misses you. Things that are here: 7 gold pieces; a +2 mace of freezing; a +0 robe You slash the wight! You destroy the wight! You slash the wight! You slice the wight!! You destroy the wight! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 1428 gold pieces (gained 7). Things that are here: a +2 mace of freezing; a +0 robe You now have 1432 gold pieces (gained 4). Things that are here: a +3 long sword; a +0 robe You now have 1435 gold pieces (gained 3). Things that are here: a +0 spear; a +0 robe You now have 1440 gold pieces (gained 5). Things that are here: a cursed +0 dire flail; a +0 robe Found an escape hatch in the floor. A wyvern comes into view. The wyvern hisses angrily. A wyvern is nearby! A wyvern is nearby! The wyvern misses you. You hit the wyvern. The wyvern is poisoned. You headbutt the wyvern. The wyvern is moderately wounded. The wyvern bites you but does no damage. You hit the wyvern. The wyvern looks as sick as possible! You headbutt the wyvern, but do no damage. The wyvern is moderately wounded. The wyvern completely misses you. You slash the wyvern! You kill the wyvern! Your Bows skill increases to level 6! No target in view! No target in view! You now have 1464 gold pieces (gained 24). A wyvern and a sky beast come into view. The wyvern hisses angrily. Found a scroll of remove curse. There are monsters nearby! There are monsters nearby! The sky beast hits you but does no damage. You hit the sky beast but do no damage. The sky beast is poisoned. The sky beast barely misses you. You hit the sky beast but do no damage. Your headbutt misses the sky beast. You slash the wyvern! The wyvern is heavily wounded. You barely miss the sky beast. The wyvern completely misses you. The sky beast barely misses you. You slash the wyvern! The wyvern is poisoned. The wyvern is severely wounded. You barely miss the sky beast. The wyvern misses you. The sky beast hits you but does no damage. You hit the wyvern. You kill the wyvern! You slice the sky beast!! The sky beast barely misses you. You furiously retaliate! You headbutt the sky beast! You miss the sky beast. The sky beast is almost dead. You kill the sky beast! No target in view! No target in view! Found 16 stones. You now have 1479 gold pieces (gained 15). You now have 1499 gold pieces (gained 20). A hippogriff comes into view. A hippogriff is nearby! A hippogriff is nearby! The hippogriff becomes distracted by your gold, dreaming of imaginary riches. The hippogriff is no longer distracted by gold. You hit the hippogriff. The hippogriff is poisoned. The hippogriff is lightly wounded. The hippogriff bites you but does no damage. The hippogriff pecks you. The hippogriff closely misses you. Your ring mail prevents you from hitting the hippogriff. The hippogriff is lightly wounded. You slash the hippogriff! The hippogriff looks as sick as possible! The hippogriff is moderately wounded. The hippogriff bites you. The hippogriff barely misses you. The hippogriff misses you. You slash the hippogriff! The hippogriff looks as sick as possible! The hippogriff is severely wounded. The hippogriff bites you but does no damage. The hippogriff barely misses you. The hippogriff claws you but does no damage. You hit the hippogriff. The hippogriff is severely wounded. You slash the hippogriff! The hippogriff looks as sick as possible! Your headbutt misses the hippogriff. The hippogriff is almost dead. The hippogriff closely misses you. You furiously retaliate! You headbutt the hippogriff! You kill the hippogriff! An electric eel comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You hear an angry buzzing noise. You see here 12 gold pieces. An electric eel is nearby! An electric eel is nearby! You now have 1511 gold pieces (gained 12). A water elemental comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. A killer bee comes into view. You hear an angry buzzing noise. x2 You slice the water elemental!! The water elemental is heavily damaged. You hit the water elemental. You headbutt the water elemental, but do no damage. The water elemental is severely damaged. The water elemental closely misses you. You slice the water elemental!! You destroy the water elemental! The killer bee barely misses you. You see here 18 gold pieces. You barely miss the killer bee. The killer bee stings you but does no damage. The killer bee closely misses you. You furiously retaliate! You headbutt the killer bee! You closely miss the killer bee. Your headbutt misses the killer bee. The killer bee is severely wounded. The killer bee closely misses you. You slice the killer bee!! You kill the killer bee! No target in view! No target in view! You now have 1517 gold pieces (gained 6). You now have 1535 gold pieces (gained 18). 2 killer bees come into view. The killer bee buzzes angrily. x2; You hear an angry buzzing noise. You hear a shout! A killer bee comes into view. The killer bee becomes distracted by your gold, dreaming of imaginary riches. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! A killer bee comes into view. The electric eel becomes distracted by your gold, dreaming of imaginary riches. You hit the killer bee. The killer bee is poisoned. The killer bee is moderately wounded. You miss the killer bee. The killer bee stings you but does no damage. The killer bee barely misses you. You furiously retaliate! You headbutt the killer bee! You kill the killer bee! The killer bee stings you but does no damage. You hit the killer bee but do no damage. The killer bee is poisoned. The killer bee misses you. You furiously retaliate! You headbutt the killer bee! A tengu conjurer comes into view. You barely miss the killer bee. Your headbutt misses the killer bee. The killer bee is almost dead. The electric eel is no longer distracted by gold. The killer bee closely misses you. You hit the killer bee. You kill the killer bee! The tengu conjurer becomes distracted by the nearby gold, dreaming of imaginary riches. The tengu conjurer shouts! You slash the killer bee! The killer bee is poisoned. The killer bee is severely wounded. The killer bee stings you but does no damage. An electric eel comes into view. You closely miss the killer bee. Your headbutt misses the killer bee. The killer bee is severely wounded. You kill the killer bee! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You slice the killer bee!! You kill the killer bee! An electric eel comes into view. The tengu conjurer is no longer distracted by gold. The electric eel becomes distracted by the nearby gold, dreaming of imaginary riches. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The tengu conjurer casts a spell. You see here 20 gold pieces. The electric eel is no longer distracted by gold. A battlesphere comes into view. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you but does no damage. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The tengu conjurer becomes distracted by the nearby gold, dreaming of imaginary riches. Found a hand axe. Found a stone staircase leading down. No target in view! No target in view! Your +2 war axe of venom stops dripping with poison. You feel agile. Your hands tingle! b - the +8 longbow "Zephyr" (weapon) {speed, Dex+3 SInv} The tengu conjurer shouts! Firing (i - inventory. (/) - cycle) K - 222 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - tengu conjurer Aim: a tengu conjurer, wearing a cursed +0 buckler You shoot an arrow. The tengu conjurer blocks the arrow. Firing (i - inventory. (/) - cycle) K - 221 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu conjurer Aim: a tengu conjurer, wearing a cursed +0 buckler You shoot an arrow. The arrow hits the tengu conjurer!! The tengu conjurer is severely wounded. Firing (i - inventory. (/) - cycle) K - 220 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu conjurer Aim: a tengu conjurer, wearing a cursed +0 buckler (severely wounded) You shoot an arrow. The tengu conjurer blocks the arrow. Firing (i - inventory. (/) - cycle) K - 219 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu conjurer Aim: a tengu conjurer, wearing a cursed +0 buckler (severely wounded) You shoot an arrow. The arrow hits the tengu conjurer. The tengu conjurer is severely wounded. Firing (i - inventory. (/) - cycle) K - 218 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu conjurer Aim: a tengu conjurer, wearing a cursed +0 buckler (severely wounded) You shoot an arrow. The arrow hits the tengu conjurer! The tengu conjurer is almost dead. Firing (i - inventory. (/) - cycle) K - 217 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu conjurer Aim: a tengu conjurer, wearing a cursed +0 buckler (almost dead) You shoot an arrow. The tengu conjurer blocks the arrow. Firing (i - inventory. (/) - cycle) K - 216 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - tengu conjurer Aim: a tengu conjurer, wearing a cursed +0 buckler (almost dead) You shoot an arrow. The arrow hits the tengu conjurer! You kill the tengu conjurer! The battlesphere dissipates. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you but does no damage. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Firing (i - inventory. (/) - cycle) K - 215 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel You shoot an arrow. The arrow hits the electric eel!! You kill the electric eel! You hear a splash. x2 No target in view! No target in view! No target in view! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Firing (i - inventory. (/) - cycle) K - 214 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel You shoot an arrow. The arrow barely misses the electric eel. You hear a splash. Firing (i - inventory. (/) - cycle) K - 213 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel You shoot an arrow. The arrow hits the electric eel! The electric eel is heavily wounded. Firing (i - inventory. (/) - cycle) K - 212 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel You shoot an arrow. The arrow hits the electric eel. The electric eel is heavily wounded. You hear a splash. No target in view! No target in view! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Things that are here: 9 gold pieces; an arrow; a cursed +0 buckler What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Firing (i - inventory. (/) - cycle) K - 211 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (moderately wounded) You shoot an arrow. The arrow barely misses the electric eel. You hear a splash. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you but does no damage. Firing (i - inventory. (/) - cycle) K - 210 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (moderately wounded) You shoot an arrow. The arrow hits the electric eel!! You kill the electric eel! You hear a splash. x2 No target in view! Things that are here: 9 gold pieces; an arrow; a cursed +0 buckler What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Firing (i - inventory. (/) - cycle) K - 209 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - electric eel Aim: an electric eel (moderately wounded) You shoot an arrow. The arrow misses the electric eel. You hear a splash. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. Firing (i - inventory. (/) - cycle) K - 208 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (moderately wounded) You shoot an arrow. The arrow barely misses the electric eel. You hear a splash. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. Firing (i - inventory. (/) - cycle) K - 207 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - electric eel Aim: an electric eel (moderately wounded) You shoot an arrow. The arrow hits the electric eel!! You kill the electric eel! You hear a splash. x2 You now have 1544 gold pieces (gained 9). K - 207 arrows (gained 1) You see here a cursed +0 buckler. You now have 1564 gold pieces (gained 20). You now have 1572 gold pieces (gained 8). You enter the shallow water. Moving in this stuff is going to be slow. You now have 1585 gold pieces (gained 13). K - 213 arrows (gained 6) You now have 1592 gold pieces (gained 7). K - 214 arrows (gained 1) K - 215 arrows (gained 1) K - 216 arrows (gained 1) K - 217 arrows (gained 1) K - 218 arrows (gained 1) e - 7 scrolls of remove curse {@r2} (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. K - 219 arrows (gained 1) A water elemental comes into view. A water elemental is nearby! A water elemental is nearby! Your +2 war axe of venom begins to drip with poison! a - a +2 war axe of venom (weapon) Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. You see here a hand axe. A hippogriff and a wraith come into view. The hippogriff screeches! There are monsters nearby! You slash the wraith! The wraith is moderately damaged. You closely miss the wraith. The wraith is moderately damaged. The wraith closely misses you. You slice the wraith!! You destroy the wraith! You slice the hippogriff!! The hippogriff looks as sick as possible! You headbutt the hippogriff. The hippogriff is severely wounded. The hippogriff bites you but does no damage. The hippogriff misses you. The hippogriff claws you. You slash the hippogriff! The hippogriff is almost dead. You slash the hippogriff! You kill the hippogriff! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading up. You now have 1623 gold pieces (gained 31). Found a stone staircase leading down. You now have 1641 gold pieces (gained 18). A deep elf mage comes into view. It is wielding a +0 long sword. A deep elf mage is nearby! You slice the deep elf mage!! The deep elf mage is poisoned. Your headbutt misses the deep elf mage. The deep elf mage is heavily wounded. You hear a shout! You hit the deep elf mage but do no damage. You headbutt the deep elf mage! The deep elf mage is almost dead. The deep elf mage hits you but does no damage. You hit the deep elf mage but do no damage. The deep elf mage looks as sick as possible! The deep elf mage is almost dead. The deep elf mage misses you. You hit the deep elf mage but do no damage. The deep elf mage looks as sick as possible! The deep elf mage is almost dead. You barely miss the deep elf mage. The deep elf mage is almost dead. The deep elf mage casts a spell at you. The bolt of lightning hits you! You hear a shout! You hit the deep elf mage. You kill the deep elf mage! No target in view! A crimson imp comes into view. A crimson imp is nearby! A crimson imp is nearby! The crimson imp blinks! Things that are here: 7 gold pieces; a +0 long sword; a +0 leather armour A kobold and a big kobold come into view. The big kobold shouts! You hear a shout! Something shouts, "Out, out, thou jarring ill-breeding cross-patch!" A big kobold comes into view. You miss the crimson imp. The big kobold shouts! Your headbutt misses the crimson imp. You hear a shout! x2 The crimson imp closely misses you. You furiously retaliate! You headbutt the crimson imp. You hear a shout! You slash the crimson imp! You kill the crimson imp! The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. A kobold and 2 big kobolds come into view. The big kobold shouts! x3; You hear a shout! You hear a chilling moan. The kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The kobold barely misses you. The kobold shouts! Found 16 gold pieces. You see here 9 gold pieces. You hit the kobold. You kill the kobold! The big kobold is no longer distracted by gold. The big kobold misses you. A kobold comes into view. A kobold comes into view. It is wielding a +0 club. The big kobold closely misses you. You barely miss the big kobold. x2; The big kobold barely misses you. You hit the big kobold but do no damage. The big kobold is poisoned. You closely miss the big kobold. The big kobold completely misses you. Unknown command. You slice the big kobold!! The big kobold looks even sicker. The big kobold is severely wounded. You hit the big kobold but do no damage. The kobold is no longer distracted by gold. A kobold comes into view. It is wielding a -1 dagger. A white imp comes into view. The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The big kobold closely misses you. You furiously retaliate! You headbutt the big kobold! You kill the big kobold! The big kobold hits you but does no damage. You barely miss the big kobold. You closely miss the big kobold. The kobold shouts! The big kobold shouts! The big kobold hits you but does no damage. You hit the big kobold. The big kobold is poisoned. The big kobold is lightly wounded. You hit the big kobold but do no damage. The big kobold is poisoned. The kobold becomes distracted by the nearby gold, dreaming of imaginary riches. A kobold comes into view. The big kobold completely misses you. The white imp shouts, "Flee, thou rough-hewn fen-sucked bull-brain!" A quasit comes into view. You completely miss the big kobold. The big kobold is lightly wounded. You barely miss the big kobold. The big kobold hits you but does no damage. x2 You completely miss the big kobold. The big kobold is lightly wounded. You closely miss the big kobold. The kobold is no longer distracted by gold. The big kobold barely misses you. The kobold shouts! You slash the big kobold! The big kobold looks as sick as possible! You headbutt the big kobold! The big kobold is almost dead. You slash the big kobold! The big kobold looks as sick as possible! You hear a shout! x3 The big kobold is no longer distracted by gold. You kill the big kobold! The big kobold barely misses you. The big kobold hits the plant with a +0 club. You slash the big kobold! You headbutt the big kobold. You kill the big kobold! The kobold hits the plant but does no damage. You hit the kobold. You kill the kobold! The white imp hits the plant but does no damage. The big kobold hits the plant but does no damage. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The quasit becomes distracted by the nearby gold, dreaming of imaginary riches. The white imp hits the plant but does no damage. The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The big kobold shouts! Marking area around an obsidian statue as unsafe for travelling. Things that are here: 5 gold pieces; a +0 short sword The kobold throws a stone. The stone closely misses you. The kobold hits the plant but does no damage. The white imp hits the plant but does no damage. The kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The quasit is no longer distracted by gold. The white imp becomes distracted by the nearby gold, dreaming of imaginary riches. The kobold is no longer distracted by gold. The big kobold is no longer distracted by gold. The big kobold completely misses the plant. The white imp shouts, "Scamper home, thou fawning ill-breeding wastrel!" The white imp is no longer distracted by gold. The kobold throws a stone. The stone hits you but does no damage. The white imp hits the plant but does no damage. The kobold becomes distracted by the nearby gold, dreaming of imaginary riches. x2 The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The big kobold shouts! You see here a stone. The kobold shouts! x2 The white imp hits the plant but does no damage. You slash the kobold! You kill the kobold! You hit the kobold. You kill the kobold! The kobold is no longer distracted by gold. The white imp hits the plant but does no damage. The kobold throws a stone. The stone completely misses you. The kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The white imp hits the plant but does no damage. The quasit bites you but does no damage. The quasit closely misses you. The quasit claws you but does no damage. The kobold completely misses you. You furiously retaliate! You headbutt the kobold. You kill the kobold! You see here 6 gold pieces. You slash the quasit! Your headbutt misses the quasit. The quasit is severely wounded. The quasit misses you. You furiously retaliate! You headbutt the quasit! You kill the quasit! The kobold is no longer distracted by gold. The big kobold is no longer distracted by gold. The white imp hits the plant but does no damage. A big kobold comes into view. The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The big kobold shouts! Things that are here: 16 gold pieces; a stone You hit the kobold but do no damage. The kobold is poisoned. Your headbutt misses the kobold. The white imp hits the plant. The white imp freezes the plant. The kobold hits you but does no damage. Unknown command. You closely miss the kobold. Your headbutt misses the kobold. The kobold is moderately wounded. You hit the kobold. You kill the kobold! The white imp hits the plant. The white imp freezes the plant. The kobold closely misses you. You hit the kobold but do no damage. The kobold looks as sick as possible! Your headbutt misses the kobold. The kobold is moderately wounded. You kill the kobold! The white imp hits the plant. The white imp freezes the plant. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Okay, then. Really walk into a travel-excluded area? Okay, then. The white imp hits the plant but does no damage. You see here 6 gold pieces. The big kobold is no longer distracted by gold. The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The white imp hits the plant but does no damage. The white imp hits the plant. The white imp freezes the plant. You see here a stone. The white imp becomes distracted by the nearby gold, dreaming of imaginary riches. The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The big kobold becomes distracted by the nearby gold, dreaming of imaginary riches. The white imp is no longer distracted by gold. The big kobold is no longer distracted by gold. The white imp hits the plant but does no damage. You see here a stone. The big kobold is no longer distracted by gold. The white imp shouts, "Decamp, thou peaked ruttish scavenger!" The big kobold hits you with a +0 club. You see here 6 gold pieces. You slash the big kobold! The big kobold is poisoned. The big kobold is moderately wounded. You slash the big kobold! You headbutt the big kobold. The big kobold is almost dead. You hit the big kobold. The big kobold is poisoned. The big kobold closely misses you. You furiously retaliate! You headbutt the big kobold! You kill the big kobold! The big kobold closely misses you. You closely miss the big kobold. You headbutt the big kobold! The big kobold is severely wounded. The white imp shouts, "Remove thy stench, thou goatish dread-bolted baggage!" You slash the big kobold! You kill the big kobold! Your Bows skill increases to level 7! You hit the white imp. The white imp hits you but does no damage. You slash the white imp! You kill the white imp! No target in view! No target in view! You now have 1669 gold pieces (gained 28). Items here: (( )). Your +2 war axe of venom stops dripping with poison. You feel agile. Your hands tingle! b - the +8 longbow "Zephyr" (weapon) {speed, Dex+3 SInv} Really walk into a travel-excluded area? The obsidian statue's eyes glow briefly. Things that are here: 6 gold pieces; a cursed -1 dagger Firing (i - inventory. (/) - cycle) K - 219 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (summoned) Your line of fire to the crimson imp is blocked by a plant. Continue anyway? Okay, then. Firing (i - inventory. (/) - cycle) K - 219 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - obsidian statue, p - crimson imp Aim: an obsidian statue You shoot an arrow. The arrow hits the obsidian statue. The obsidian statue is lightly damaged. The obsidian statue becomes distracted by the nearby gold, dreaming of imaginary riches. Firing (i - inventory. (/) - cycle) K - 218 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - obsidian statue Aim: an obsidian statue (lightly damaged, unaware, hasn't noticed you) You shoot an arrow. The arrow hits the obsidian statue but does no damage. The obsidian statue is no longer distracted by gold. The obsidian statue is lightly damaged. Firing (i - inventory. (/) - cycle) K - 217 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - obsidian statue Aim: an obsidian statue (lightly damaged) You shoot an arrow. The arrow hits the crimson imp! The crimson imp is severely wounded. You hear a splash. Firing (i - inventory. (/) - cycle) K - 216 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (heavily wounded, summoned) You shoot an arrow. The arrow hits the crimson imp. The crimson imp is severely wounded. The obsidian statue becomes distracted by the nearby gold, dreaming of imaginary riches. Firing (i - inventory. (/) - cycle) K - 215 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (severely wounded, summoned) You shoot an arrow. The arrow hits the crimson imp! You kill the crimson imp! Firing (i - inventory. (/) - cycle) K - 214 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (summoned) You shoot an arrow. The arrow hits the shadow imp. The shadow imp is heavily wounded. Firing (i - inventory. (/) - cycle) K - 213 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded, summoned) You shoot an arrow. The arrow hits the shadow imp!! You kill the shadow imp! Firing (i - inventory. (/) - cycle) K - 212 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - obsidian statue Aim: an obsidian statue (lightly damaged) You shoot an arrow. The arrow hits the obsidian statue! The obsidian statue is no longer distracted by gold. The obsidian statue is moderately damaged. The obsidian statue's eyes glow briefly. Firing (i - inventory. (/) - cycle) K - 211 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - obsidian statue Aim: an obsidian statue (moderately damaged) You shoot an arrow. The arrow closely misses the soul eater. The arrow hits the obsidian statue. The obsidian statue is moderately damaged. Firing (i - inventory. (/) - cycle) K - 210 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - soul eater Aim: a soul eater (summoned) You shoot an arrow. The arrow hits the soul eater but does no damage. You hear a splash. The soul eater draws from the surrounding life force! The obsidian statue's eyes glow briefly. The obsidian statue attempts to bespell you! You are mesmerised by the obsidian statue! Firing (i - inventory. (/) - cycle) K - 209 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - soul eater Aim: a soul eater (summoned) You shoot an arrow. The arrow hits the soul eater!! The soul eater is moderately wounded. You hear a splash. Firing (i - inventory. (/) - cycle) K - 208 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - soul eater Aim: a soul eater (moderately wounded, summoned) You shoot an arrow. The arrow hits the soul eater. The soul eater is heavily wounded. You hear a splash. The obsidian statue's eyes glow briefly. Firing (i - inventory. (/) - cycle) K - 207 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - soul eater Aim: a soul eater (moderately wounded, summoned) You shoot an arrow. The arrow hits the soul eater but does no damage. The soul eater is moderately wounded. Unknown command. Unknown command. You cannot move away from the obsidian statue! Unknown command. You cannot move away from the obsidian statue! Unknown command. Your +2 war axe of venom begins to drip with poison! a - a +2 war axe of venom (weapon) The soul eater draws from the surrounding life force! The soul eater is healed. You hit the soul eater but do no damage. The soul eater is poisoned. The soul eater is moderately wounded. You miss the ufetubus. The ufetubus misses you. The ufetubus hits you but does no damage. You hit the soul eater but do no damage. The soul eater is moderately wounded. You slice the ufetubus!! You kill the ufetubus! The soul eater hits you! You feel drained. You slice the soul eater!! You headbutt the soul eater! The soul eater is severely wounded. You slash the ufetubus! You kill the ufetubus! The obsidian statue's eyes glow briefly. The soul eater draws from the surrounding life force! The soul eater is healed. You hit the soul eater but do no damage. The soul eater is severely wounded. The obsidian statue slips into the dungeon's darkness for a moment. The soul eater hits you. You feel drained. The obsidian statue's eyes glow briefly. You see here an arrow. You slice the soul eater!! You kill the soul eater! You hit the plant. The obsidian statue's eyes glow briefly. You hear a shout! A big kobold comes into view. It is wielding a +0 club. Something hits the bush but does no damage. The red devil hits you with a +0 demon trident. The iron imp completely misses you. Something hits the bush. You see here 2 arrows. The iron imp shouts! The crimson imp lashes its tail. The crimson imp hits the bush but does no damage. The obsidian statue's eyes glow briefly. The hellwing swoops through the air toward you! The hellwing hits you but does no damage. The hellwing hits you. The red devil hits you with a +0 demon trident! The iron imp hits the bush! The bush is destroyed! Unknown command. You feel much better. The red devil disappears in a puff of smoke! The hellwing hits you but does no damage. x2 The iron imp closely misses you. You feel yourself speed up. The obsidian statue's eyes glow briefly. The hellwing closely misses you. x2; The crimson imp blinks! The red devil hits you from afar with a +0 demon trident of venom! You are poisoned. The iron imp hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. You feel sick. The soul eater misses you. You see here 2 arrows. You slash the obsidian statue! Your headbutt misses the obsidian statue. The obsidian statue is heavily damaged. You hit the soul eater but do no damage. The soul eater is poisoned. You hit the hellwing but do no damage. The hellwing is poisoned. You completely miss the ufetubus. You closely miss the red devil. You barely miss the white imp. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-455-g0958c02 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [SevenDeadlySins] Species: Minotaur Job: Gladiator HP: 72/125; mods: 0/0 MP: 12/12; mod: 0 Stats: 25 (25) 5 (5) 11 (11) Position: (10, 17), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 33 | 14 | 4811 | 569/743 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 16 | 5798 | 0/884 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | | 0 | 0 | 0 | 0 | 0/35 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | X | 2 | 66 | 7 | 1187 | 10/336 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 2 | 151 | 1/150 Armour | X | 0 | 0 | 10 | 1979 | 0/460 Dodging | X | 0 | 0 | 10 | 2354 | 0/547 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 0 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #5: 245 #11: 24266 Attributes: #12: 4683 #13: 2972 #23: 20197 #24: 827296067 #27: 47533 #35: 52 #49: 1665 #57: 42 #59: 1 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +2 war axe of venom eq slot #1, inv slot #30: +2 cloak eq slot #2, inv slot #2: +0 hat eq slot #3, inv slot #19: +0 pair of gloves eq slot #6, inv slot #35: +2 ring mail of fire resistance eq slot #7, inv slot #40: +4 ring of protection eq slot #9, inv slot #17: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: P.≈≈ P... #≈.P. #### #.≈..####..# # #..........### # #....K≈≈.$...## # #..P.≈≈345((≈$########## P.≈.≈58@5(§.P$)$.(...(.. P.≈..≈5≈4...P$$$######## #≈P...5≈....P.#$# # #......≈P.#####.# # ##P.##.#### #$.# # #5# ## #.######### ... #>......... .. #.#.......# ...#.##....# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (1, 4): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 1 at (1, 5): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 2 at (1, 17): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 3 at (2, 5): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 4 at (2, 12): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Recursive crash.