Dungeon Crawl Stone Soup version 0.26-a0-301-g59b798a (webtiles) character file. Game seed: 3100125944529519181 0 Setbun the Magician (level 1, -1/13 HPs) Began as a Formicid Wanderer on July 14, 2020. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (28 turns). Setbun the Magician (Formicid Wanderer) Turns: 28, Time: 00:00:25 Health: -1/13 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 10/10 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Skills: + Level 1.0 Throwing + Level 1.2 Stealth + Level 5.4 Spellcasting Level 3.6 Earth Magic You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Sandblast Erth #..... 4% 1 Passwall Tmut/Erth #....... 16% 2 Summon Small Mammal Summ #... 22% 1 Stone Arrow Conj/Erth #..... 30% 3 Call Canine Familiar Summ #....... 54% 3 Petrify Tmut/Erth #....... 71% 4 Lee's Rapid Deconstruct Erth #......... 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The kobold barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The kobold misses you. The frilled lizard bites you. You die... ..÷..#### .÷÷...+.# ÷÷÷÷÷##.# .###>##.# ..÷÷.##.# .÷.÷.÷'.# .÷..÷##.# #######.################# #.....(....@........ ##.###.....lK....... #.# #.............. #.. #.............. ##................. #.#............... #..##.............. . #.............. #............. You could see a kobold and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setbun the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Setbun set off with the following items: a +0 club, a +0 | robe; and the following spells available to memorise: | Sandblast, Passwall, Summon Small Mammal, Stone Arrow, Call | Canine Familiar, Petrify, Lee's Rapid Deconstruction 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 28 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms Action || total -------------------------++------- Melee: Club || 4 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------