Dungeon Crawl Stone Soup version 0.26-a0-301-g59b798a (webtiles) character file. Game seed: 11830496543565260569 2 Setbun the Sneak (level 1, -2/18 HPs) Began as a Formicid Delver on July 14, 2020. Killed from afar by a white imp (11 damage) ... with a puff of frost ... on level 5 of the Dungeon. The game lasted 00:00:27 (71 turns). Setbun the Sneak (Formicid Delver) Turns: 71, Time: 00:00:28 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 44% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: marked A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Skills: + Level 3.3 Fighting * Level 2.0 Axes + Level 0.0 Armour - Level 1.7 Dodging - Level 6.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A white imp comes into view. The hound closely misses you. There is an open door here. The hound bites you but does no damage. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! You die... ##### .#..## #$...# #....# #....# #.Z..# #a.# ###+##h### ...#..@.# ..#....# # #.##..## ###.####.##5.####+ ..................# #........)......##...# #...............+....# ##..##.##..##...##...##. ###+##.##..#######..... You could see a hound, a worker ant, a white imp and a hound skeleton. Vanquished Creatures A leopard gecko (D:5) A leopard gecko skeleton (D:5) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Setbun the Formicid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 59 | D:5 | Noticed a hound 67 | D:5 | Noticed a worker ant 71 | D:5 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:5: layout_gridville, kennysheep_little_box, gammafunk_ghost_grave, serial_bayou_pond_c Action || total -------------------------++------- Melee: Hand axe || 13 Stab: Sleeping || 2 Armor: Leather armour || 5 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------