Dungeon Crawl Stone Soup version 0.26-a0-284-g73c0fb6 (webtiles) character file. Game seed: 14890943319735461229 7 Setbun the Summoner (level 2, 0/19 HPs) Began as a Gnoll Wanderer on July 12, 2020. Hit by a stone thrown by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (336 turns). Setbun the Summoner (Gnoll Wanderer) Turns: 336, Time: 00:01:05 Health: 0/19 AC: 2 Str: 15 XL: 2 Next: 4% Magic: 0/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Potions b - a potion of stabbing {unknown} c - a potion of curing Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 0.2 Stealth + Level 4.4 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 8.7 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 3.6 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ #### 1% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ ####.... 1% 2 Call Canine Familiar Summ ####.... 1% 3 Summon Guardian Golem Hex/Summ ##...... 11% 3 Foxfire Conj/Fire #... 21% 1 Summon Ice Beast Ice/Summ ##...... 34% 4 Summon Lightning Spire Summ/Air ##...... 34% 4 Inner Flame Hex/Fire #....... 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. A kobold comes into view. It is wielding a +0 club. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold throws a stone. The stone barely misses you. The stone closely misses your quokka. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin Okay, then. The hobgoblin closely misses your quokka. Your quokka bites the hobgoblin. The kobold throws a stone. The stone barely misses you. Your quokka barely misses the hobgoblin. The hobgoblin closely misses your quokka. The kobold throws a stone. The stone hits you. You die... ##.................... ##....................#. #.....................#. #......###............#. #...........#......#..#. #........÷.........#.... #.........(........#.... #............(.....#..## #......@....##..†.##..#$ #K.....r(.÷.##....)...#? ####...rr...##....##..#( #.....g..##........## #......K..#.....#.... ######.....#'##.#.... #...(......#.... ........##...##...... ........#8...8#...... You could see a hobgoblin, 2 kobolds and 3 friendly quokkas. Vanquished Creatures 2 goblins (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) 2 rats (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Setbun the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Setbun set off with the following items: a +0 club, a | potion of curing, a +0 robe; and the following spells | available to memorise: Summon Small Mammal, Call Imp, Call | Canine Familiar, Summon Guardian Golem, Foxfire, Summon Ice | Beast, Summon Lightning Spire, Inner Flame 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 320 | D:1 | Reached XP level 2. HP: 2/19 MP: 1/5 336 | D:1 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, minivault_25, corexii_hall_statues_t, grunt_decor_cap, minivault_25, due_unseen_surprise Action || total -------------------------++------- Melee: Club || 17 Bite || 3 Cast: Summon Small Mamm || 11 Armor: Robe || 4 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------