Dungeon Crawl Stone Soup version 0.24-a0-813-g0f74319 (webtiles) character file. Game seed: 18427135406930958991, levelgen mode: deterministic 28 Serulin the Skirmisher (level 3, 21/29 HPs) Began as a Demonspawn Fighter on Oct 12, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:25 (668 turns). Serulin the Skirmisher (Demonspawn Fighter) Turns: 668, Time: 00:01:26 Health: 21/29 AC: 12 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 2 Int: 10 God: Gold: 20 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . k - +0 plate armour rPois . Spirit . j - +0 helmet {SInv} rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mildly poisoned (21 -> 18) A: nightstalker 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 shield (worn) j - a +0 helmet of see invisible (worn) (You found it on level 1 of the Dungeon) k - a +0 plate armour (worn) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of enchant armour {unknown} g - a scroll of teleportation {unknown} i - 3 scrolls of noise {unknown} l - a scroll of remove curse {unknown} Potions d - a potion of might h - a potion of heal wounds {unknown} Comestibles f - 2 rations m - 2 chunks of flesh {@w0} Skills: + Level 3.3 Fighting - Level 2.1 Axes + Level 3.0 Armour + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. You sometimes gain a little power by taking damage. Message History You start removing your armour. You continue taking off your +0 scale mail. x4 You finish taking off your +0 scale mail. You start putting on your armour. You continue putting on your plate armour. x5 You finish putting on your +0 plate armour. There is an escape hatch in the floor here. Found 11 gold pieces. You regained 2 hp, and now have 20/24 hp. You now have 20 gold pieces (gained 11). Some of the chunks of flesh in your inventory have rotted away. Found a sapphire potion. Health restored: 24 All of the chunks of flesh in your inventory have rotted away. h - a sapphire potion You open the door. There is an open door here. A leopard gecko comes into view. A leopard gecko is nearby! The leopard gecko bites you but does no damage. You closely miss the leopard gecko. You block the leopard gecko's attack. The leopard gecko bites you. You take 2 damage, and have 22/24 hp. Your plate armour prevents you from hitting the leopard gecko. You block the leopard gecko's attack. You hit the leopard gecko. You kill the leopard gecko! Your Armour skill increases to level 3! No target in view! An ooze comes into view. The ooze quivers. You hit the ooze. The ooze hits you but does no damage. You slash the ooze! You kill the ooze! No target in view! There is an escape hatch in the floor here. You open the door. There is an open door here. There is an open door here. You see here a stone. You see here a stone. There is an open door, spattered with blood here. You see here a +0 club. You see here a stone. Done exploring. Health restored: 24 Done exploring. (D) Dungeon Where to? (? - help) You see here a stone. There is a stone staircase leading down here. You climb downwards. Found a scroll labeled NAYPRISOHIO and a chain mail. There is a stone staircase leading up here. Found a bloodstained altar of Trog. l - a scroll labeled NAYPRISOHIO Found a stone staircase leading down. A quokka comes into view. You barely miss the quokka. The quokka bites you but does no damage. You miss the quokka. The quokka bites you but does no damage. The quokka completely misses you. You completely miss the quokka. The quokka bites you. The quokka bites you but does no damage. You take 3 damage, and have 21/24 hp. You slash the quokka! You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. You regained 5 hp, and now have 26/29 hp. MP restored: 3 You butcher the quokka corpse. m - 2 chunks of flesh {@w0} You see here a quokka skeleton. x2 An adder comes into view. The adder hisses angrily. The adder bites you but does no damage. Your plate armour prevents you from hitting the adder. You block the adder's attack. The adder bites you but does no damage. Your shield prevents you from hitting the adder. You block the adder's attack. x2 Your shield and plate armour prevent you from hitting the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You take 2 damage, and have 25/29 hp. You miss the adder. You feel sick. The adder bites you but does no damage. x2 You take 1 damage, and have 24/29 hp. You miss the adder. The adder bites you but does no damage. The adder bites you. You take 2 damage, and have 22/29 hp. You miss the adder. You feel sick. The adder completely misses you. You block the adder's attack. You take 1 damage, and have 21/29 hp. You closely miss the adder. The adder bites you but does no damage. You block the adder's attack. #......#......# #....#.#.....<######. #.#..#...##.......... # #...##............# ##..#####........## #...##............ #.##...#..#.......... #..........#.S....... #.....#.#..#@.#...... #......_.รท........... #.....#.#.......... #..####..#......... #.. #............ #. #>#.......... #....#....... ......#..... ...#. #... You could see an adder. Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) 2 ball pythons (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:2) 3 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 96 | D:1 | Reached skill level 2 in Axes 96 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 96 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 268 | D:1 | Reached skill level 3 in Shields 401 | D:1 | Reached skill level 3 in Armour 630 | D:2 | Found a bloodstained altar of Trog. 655 | D:2 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 655 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 668 | D:2 | Quit the game Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_rooms, lemuel_crystal_altar, okawaru_altar_gauntlet_db Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.1 Shields | 3 | 3.0 Armour | 3 | 3.0 Fighting | | 3.3 Action || total -------------------------++------- Melee: War axe || 71 Armor: Scale mail || 27 Plate armour || 12 Dodge: Dodged || 19 Block: Shield || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 39 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_rooms, lemuel_crystal_altar, okawaru_altar_gauntlet_db Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 7.3 | 0.0 | 77.5 | 309.5 Dungeon | 100.0 | 100.0 | 7.3 | 0.0 | 77.5 | 309.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.5 +-------+-------+-------+-------+-------+----------------------