Dungeon Crawl Stone Soup version 0.24-a0-813-g0f74319 (webtiles) character file. Game seed: 4199614281711779534, levelgen mode: deterministic 311 Serulin the Skirmisher (level 6, 14/50 HPs) Began as a Demonspawn Fighter on Oct 12, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:05:18 (2301 turns). Serulin the Skirmisher (Demonspawn Fighter) Turns: 2301, Time: 00:05:19 Health: 14/50 AC: 8 Str: 16 XL: 6 Next: 18% Magic: 6/6 EV: 10 Int: 12 God: Gold: 95 SH: 7 Dex: 12 Spells: 5/5 levels left rFire + . . SeeInvis . a - +0 trident rCold x . . Gourm . h - +2 buckler rNeg . . . Faith . l - +2 ring mail {rPois} rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.16/turn s - ring of fire {rF+, rC-} MPRegen 0.10/turn j - ring of wizardry {Wiz+, !d} @: no status effects A: hooves 1, rugged brown scales 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles i - 6 atropa-tipped darts q - 7 silver javelins (quivered) Armour c - a +0 shield h - a +2 buckler (worn) (You found it on level 1 of the Dungeon) l - a +2 ring mail of poison resistance (worn) (You took it off Ijyb on level 3 of the Dungeon) Jewellery j - a ring of wizardry (right hand) {Wiz+, !d} (You found it on level 2 of the Dungeon) s - a ring of fire (left hand) {rF+, rC-} (You found it on level 2 of the Dungeon) Wands t - a wand of paralysis (6) (You took it off Ijyb on level 3 of the Dungeon) Scrolls g - a scroll of teleportation k - a scroll of fog {unknown} m - 2 scrolls of immolation {!r} o - a scroll of remove curse p - a scroll of enchant weapon {unknown} r - a scroll of magic mapping {unknown} u - a scroll of blinking {unknown} Potions d - a potion of might e - a potion of ambrosia n - a potion of heal wounds Comestibles b - 2 chunks of flesh {@w0} f - 8 rations Skills: + Level 4.3 Fighting + Level 3.2 Polearms + Level 3.9 Armour + Level 3.9 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History You take 1 damage, and have 39/43 hp. You closely miss the adder. Your kick misses the adder. You block the adder's attack. You block the hobgoblin's attack. You block Sigmund's attack. The adder barely misses you. You puncture the adder! You kill the adder! The ball python closely misses you. You block the ball python's attack. The hobgoblin barely misses you. Sigmund hits you from afar with a +0 scythe. You take 6 damage, and have 33/43 hp. You hit the rat but do no damage. Your kick misses the rat. The ball python closely misses you. The ball python barely misses you. The rat barely misses you. You block the hobgoblin's attack. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The rat bites you but does no damage. You puncture the ball python! You kill the ball python! The hobgoblin hits you but does no damage. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The rat closely misses you. You block the hobgoblin's attack. Something completely misses you. You puncture the rat! You kill the rat! The hobgoblin hits you but does no damage. You hit the hobgoblin. Your kick misses the hobgoblin. Something hits you but does no damage. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Something hits you! You take 9 damage, and have 25/43 hp. MASSIVE DAMAGE!! You see here a hobgoblin corpse. No target in view! You miss something. You kick something. Something hits you but does no damage. You puncture something! You kick something. Something hits you but does no damage. You hit something. You kick something. Something hits you but does no damage. You hit something. You kick something. Something hits you but does no damage. You barely miss something. You closely miss something. You hear some strange, mumbled words. You are confused. You completely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Something hits you! You take 9 damage, and have 17/43 hp. MASSIVE DAMAGE!! You see here an adder corpse. Something completely misses you. Unknown command. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 4 damage, and have 14/43 hp. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You take 1 damage, and have 13/43 hp. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You see here an adder corpse. You take 4 damage, and have 9/43 hp. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You resist. You closely miss something. You kick something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/43 hp. You hit something. Reactivating autopickup. Your Fighting skill increases to level 4! Your Polearms skill increases to level 3! You have reached level 6! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel a bit more experienced. MP restored: 6 Things that are here: a +0 scythe; a +0 robe You see here an adder corpse. You butcher the adder corpse. b - 2 chunks of flesh {@w0} (gained 1) You see here an adder skeleton. You start resting. You hear the slow rusting of a very distant drain. You start resting. You hear the slow rusting of a very distant drain. You regained 8 hp, and now have 13/50 hp. ##........>########## ##..#######.# ##.%.# #.# ##..... #.# ......) #.####### #....[######.#.....# .....#)....#.#÷....######## ...<.#.....#..............# #......@..#......#####.# ###.....###......# #.....# ######.# ##.##### #.# #.#... #.# ###.#.# #.. #.÷†..# ### #.)...# #..#### There were no monsters in sight! Vanquished Creatures Sigmund (D:3) Ijyb (D:3) 8 adders An ooze (D:1) A worm (D:2) 2 leopard geckos (D:2) 6 orcs (D:3) 8 bats 2 giant cockroaches (D:1) A goblin (D:2) 4 hobgoblins A jackal (D:3) 3 ball pythons 3 frilled lizards 2 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Noticed a naga 2 | D:1 | Noticed a ghoul 4 | D:1 | Noticed a halfling 4 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a formicid 9 | D:1 | Noticed a draconian 9 | D:1 | Noticed a felid 11 | D:1 | Noticed a tengu 11 | D:1 | Noticed a vampire 13 | D:1 | Noticed a gargoyle 15 | D:1 | Noticed a merfolk 17 | D:1 | Noticed a troll 17 | D:1 | Noticed a demonspawn 19 | D:1 | Noticed a demigod 19 | D:1 | Noticed a centaur 21 | D:1 | Noticed an ogre 21 | D:1 | Noticed an octopode 23 | D:1 | Noticed a vine stalker 23 | D:1 | Noticed a spriggan 25 | D:1 | Noticed an elf 27 | D:1 | Noticed a human 27 | D:1 | Noticed a minotaur 463 | D:1 | Reached skill level 2 in Polearms 621 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 621 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 927 | D:2 | Reached skill level 3 in Armour 927 | D:2 | Reached skill level 3 in Shields 952 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 952 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 1371 | D:2 | Reached XP level 4. HP: 12/36 MP: 4/4 1380 | D:2 | HP: 9/37 [poisoned by an adder] 1388 | D:2 | HP: 8/37 [poisoned by an adder] 2102 | D:3 | Noticed Ijyb 2111 | D:3 | Paralysed by Ijyb for 3 turns 2120 | D:3 | Killed Ijyb 2180 | D:3 | Reached XP level 5. HP: 43/43 MP: 5/5 2202 | D:3 | Noticed Sigmund 2229 | D:3 | HP: 9/43 [something (4)] 2232 | D:3 | HP: 3/43 [something (7)] 2233 | D:3 | Killed Sigmund 2233 | D:3 | Reached skill level 4 in Fighting 2233 | D:3 | Reached skill level 3 in Polearms 2233 | D:3 | Reached XP level 6. HP: 3/50 MP: 6/6 2301 | D:3 | Quit the game Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, kennysheep_decorative_pillar D:2: layout_basic D:3: layout_loops_cross, portal_sewer_entry_d, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_robin, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 2 3 | 3.2 Armour | 3 | 3.9 Shields | 3 | 3.9 Fighting | 4 | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 85 | 72 || 157 Kick | 10 | 17 || 27 Use: Scroll | | 5 || 5 Eat: Chunk | 1 | || 1 Ration | | 1 || 1 Armor: Scale mail | 33 | 12 || 45 Ring mail | | 13 || 13 Dodge: Dodged | 34 | 25 || 59 Block: Buckler | 17 | 18 || 35 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 186 | 259 | 58.2 | 47 | 2 | 4.1 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 106 | 0 | 0.0 | 18 | 0 | 0.0 D:3 | 56 | 259 | 82.2 | 16 | 2 | 11.1 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, kennysheep_decorative_pillar D:2: layout_basic D:3: layout_loops_cross, portal_sewer_entry_d, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_robin, uniq_jessica, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.2 | 22.1 | 61.2 | 727.3 Dungeon | 100.0 | 100.0 | 5.2 | 22.1 | 61.2 | 727.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 148.3 +-------+-------+-------+-------+-------+----------------------