Dungeon Crawl Stone Soup version 0.24-a0-720-gbbc45b0 (webtiles) character file. Game seed: 14819152919005318894, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Oct 1, 2019. Was a Follower of Lugonu. Slain by a worldbinder (6 damage) ... on level 2 of the Abyss. The game lasted 00:00:09 (18 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 18, Time: 00:00:10 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -22) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. A worldbinder comes into view. No target in view! No target in view! The worldbinder calls forth creatures from the Shoals! You sense a monster nearby. The worldbinder calls forth creatures from the Shoals! The merfolk siren hits you with a +2 trident of venom! Ouch! That really hurt! You are lethally poisoned! You take 9 damage, and have 9/18 hp. MASSIVE DAMAGE!! You barely miss the worldbinder. You closely miss the merfolk siren. You feel sick. The worldbinder hits you. x2 You die... ......... ...# ..........#.... ......#........ ......#.#...... ............... .. .......k..#.. #... ... ..#..x..##..... ...#..#..m@........ ........m##.#.#.#. ....#......#.# ........#..#..# .........##.#... ........#####.... #...#..#.##.##.#..# .......# ...####.. ...#... #...#..# .. You could see a wind drake, 2 merfolk sirens and a worldbinder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 13 | Abyss:2 | Noticed a worldbinder 17 | Abyss:2 | Noticed a merfolk siren 17 | Abyss:2 | Noticed a merfolk siren 18 | Abyss:2 | Noticed a wind drake 18 | Abyss:2 | Slain by a worldbinder Levels and vault maps discovered: Abyss:2 Action || total -------------------------++------- Melee: Hand axe || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 55.6 | 9.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 55.6 | 9.0 +-------+-------+-------+-------+-------+----------------------