Dungeon Crawl Stone Soup version 0.24-a0-720-gbbc45b0 (webtiles) character file. Game seed: 15201892086235225418, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, -17/18 HPs) Began as a Formicid Abyssal Knight on Oct 1, 2019. Was a Follower of Lugonu. Killed from afar by a raiju (21 damage) ... with a living lightning ... on level 1 of the Abyss. The game lasted 00:00:37 (118 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 118, Time: 00:00:38 Health: -17/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 0/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a fizzy dark potion. Found a corrupted altar of Lugonu. d - a fizzy dark potion Found a gateway leading out of the Abyss. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. You sense a monster nearby. A deep elf elementalist comes into view. It is wielding a +0 long sword. Unknown command. An eye of draining comes into view. The eye of draining turns its gaze towards you. The eye of draining gazes at you. You feel your power leaking away. You now have 0/2 mp. A raiju comes into view. The raiju barks! The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The raiju blinks! x2 You take 14 damage, and have 4/18 hp. MASSIVE DAMAGE!! You hit the raiju but do no damage. A quasit comes into view. The raiju bursts into living lightning! The living lightning hits you!! Ouch! That really hurt! You die... ..#..##. ..# #.... .##.# ##..#...# # #.#.### .#####...#.# #......#...# ..###....##### #. ##.###..## #....#.##h@.# #.##.....##.# ...5###..# .# ##..§ #.#.# ## #...#.###. { ..#...# .# ..##G# #. §.. { . ## .## You could see an eye of draining, a raiju and a quasit (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 74 | Abyss:1 | Noticed a deep elf elementalist 115 | Abyss:1 | Noticed an eye of draining 116 | Abyss:1 | Noticed a raiju 117 | Abyss:1 | HP: 4/18 [raiju/living lightning (14)] 118 | Abyss:1 | Noticed a quasit 118 | Abyss:1 | Killed from afar by a raiju Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Hand axe || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 61.0 | 118.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 61.0 | 118.0 +-------+-------+-------+-------+-------+----------------------