Dungeon Crawl Stone Soup version 0.24-a0-720-gbbc45b0 (webtiles) character file. Game seed: 5198384300924416433, levelgen mode: deterministic 7 Serulin the Skirmisher (level 2, -5/24 HPs) Began as a Formicid Abyssal Knight on Oct 1, 2019. Was a Follower of Lugonu. Slain by an orange demon (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:27 (134 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 134, Time: 00:00:27 Health: -5/24 AC: 3 Str: 16 XL: 2 Next: 5% Magic: 12/12 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn d - ring of magical power {MP+9} MPRegen 0.13/turn (no ring) @: weakened A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of magical power (left hand) {MP+9} (You found it on level 1 of the Abyss) Scrolls e - a scroll of teleportation {unknown} Comestibles c - 2 rations Skills: + Level 3.4 Fighting + Level 2.1 Axes + Level 2.3 Armour + Level 1.1 Dodging + Level 2.3 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found 20 stones. Found a hand axe. Found a moonstone ring. d - a moonstone ring Put on which piece of jewellery? (? for menu, Esc to quit) Put ring on which hand? (Esc to cancel) < - no ring (left); > - no ring (right) You feel your magic capacity increase. d - a ring of magical power (left hand) Found a scroll labeled LEVECV LIFUAM. Found a ration. e - a scroll labeled LEVECV LIFUAM Found a corrupted altar of Lugonu. c - 2 rations (gained 1) You sense a monster nearby. MP restored: 11 A white imp comes into view. The white imp shouts, "Flounder, thou mewling guts-griping surfacer!" Your leather armour prevents you from hitting the white imp. The white imp closely misses you. You hit the white imp but do no damage. The white imp hits you. The white imp freezes you. You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! You closely miss the white imp. The white imp barely misses you. Unknown command. You slash the white imp! The white imp closely misses you. The white imp barely misses you. Unknown command. You closely miss the white imp. The white imp completely misses you. Unknown command. You hit the white imp. You kill the white imp! Your Dodging skill increases to level 1! You have reached level 2! You regained 4 hp, and now have 15/24 hp. MP restored: 12 No target in view! Unknown command. An orange demon comes into view. The orange demon screeches! The orange demon barely misses you. The orange demon closely misses you. A quasit comes into view. You hit the orange demon. The orange demon barely misses you. The orange demon hits you! You feel your attacks grow feeble. You take 7 damage, and have 9/24 hp. MASSIVE DAMAGE!! You hit the orange demon. The orange demon completely misses you. The orange demon misses you. The orange demon stings you! Ouch! That really hurt! You die... .# ##..# # #.# ... ..###.....## # # . ..#.......# .##.#.. ......#.. #...##.# # ..## ### #.#... #..#....##.....## ##.##..#..#..#.## { ##....###...# . ## #@...#..###...#... ......4...## ### ..#. #....5#...# .. ....###.. ##...###..# ...##### . ##.# ##.. ###.. ...# #.. ...# .##.# .#. #.. ..## # .#.## .. .. # .# . You could see an orange demon and a quasit. Vanquished Creatures A white imp (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 36 | Abyss:1 | Found a corrupted altar of Lugonu. 85 | Abyss:1 | Found a corrupted altar of Lugonu. 123 | Abyss:1 | Reached skill level 1 in Dodging 123 | Abyss:1 | Reached XP level 2. HP: 15/24 MP: 3/3 129 | Abyss:1 | Noticed an orange demon 132 | Abyss:1 | Noticed a quasit 134 | Abyss:1 | Slain by an orange demon Levels and vault maps discovered: Abyss:1: minivault_11 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Fighting | | 3.4 Axes | | 2.1 Armour | | 2.3 Invocations | | 2.3 Action || total -------------------------++------- Melee: Hand axe || 8 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Abyss:1 | 10 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1: minivault_11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 82.1 | 134.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 82.1 | 134.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Abyss | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------