Dungeon Crawl Stone Soup version 0.24-a0-720-gbbc45b0 (webtiles) character file. Game seed: 9055254228446792233, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, -1/18 HPs) Began as a Formicid Abyssal Knight on Oct 1, 2019. Was a Follower of Lugonu. Slain by a small abomination (13 damage) ... on level 1 of the Abyss. The game lasted 00:00:32 (138 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 138, Time: 00:00:33 Health: -1/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 27 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a robe. Found a corrupted altar of Lugonu. Found 14 gold pieces. Found 23 arrows. You sense a monster nearby. Found an iron altar of Okawaru. You now have 14 gold pieces. Found a gateway leading out of the Abyss. An iron imp comes into view. The iron imp shouts! No target in view! No target in view! There is a gateway leading out of the Abyss here. No target in view! Found a ruby potion. There is an iron altar of Okawaru here. d - a ruby potion Found 13 gold pieces. You now have 27 gold pieces (gained 13). You sense a monster nearby. A small abomination comes into view. A fire bat comes into view. The fire bat moves out of view. The small abomination is too close now for your liking. The small abomination hits you. You take 6 damage, and have 12/18 hp. MASSIVE DAMAGE!! You hit the small abomination. The small abomination barely misses you. You hit the small abomination but do no damage. The small abomination hits you! Ouch! That really hurt! You die... ## ##### .#. #######... #.## # ## #........ ..##. ..#. .......# #.#... # ... #..#.###..... #..#.###.#.##. .##.# #.....#....#..#.. ##..#@##..#.#... #...#x.##..##.## # ..###.#...#.###. #.# ##.###.## ## .. .##..# #. ..#{ ..... # ..# # .# You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 64 | Abyss:1 | Found an iron altar of Okawaru. 74 | Abyss:1 | Noticed an iron imp 132 | Abyss:1 | Noticed a small abomination 133 | Abyss:1 | Noticed a fire bat 138 | Abyss:1 | Slain by a small abomination Levels and vault maps discovered: Abyss:1: due_exit_kobolds Action || total -------------------------++------- Melee: Hand axe || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1: due_exit_kobolds Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 90.6 | 138.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 90.6 | 138.0 +-------+-------+-------+-------+-------+----------------------