Dungeon Crawl Stone Soup version 0.24-a0-702-gaeb99fb (webtiles) character file. Game seed: 18322223619371541405, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, -5/18 HPs) Began as a Formicid Abyssal Knight on Sept 30, 2019. Was a Follower of Lugonu. Slain by a shock serpent skeleton (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (177 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 177, Time: 00:00:11 Health: -5/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 15 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found 4 javelins. Found a corrupted altar of Lugonu. You see here 4 javelins. Found 15 gold pieces. You now have 15 gold pieces. Found a gateway leading out of the Abyss. Found a club. You see here a club. You sense a monster nearby. You sense a monster nearby. A shock serpent skeleton comes into view. A large abomination comes into view. The shock serpent skeleton bites you! Ouch! That really hurt! You take 12 damage, and have 6/18 hp. MASSIVE DAMAGE!! You hit the shock serpent skeleton. The shock serpent skeleton bites you! Ouch! That really hurt! You die... ##... ..# .# ## ####..###.##..#.###. ###.###..# ##ยง ....# # #..#.###.# ##...##### ####..)..# .# ... .. #.....#.# .## ... .. #..#..#... # ... ...#...#####.# #.# .# #####.#@.# .# #.#.# ##.#Z.....## ..# #. .X. #.#...#....# # ##.# #...#..#.. #. #....# . .# #.#... .# #.. # #. You could see a large abomination and a shock serpent skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 174 | Abyss:1 | Noticed a shock serpent skeleton 176 | Abyss:1 | Noticed a large abomination 177 | Abyss:1 | Slain by a shock serpent skeleton Levels and vault maps discovered: Abyss:1: minivault_23 Action || total -------------------------++------- Melee: Hand axe || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1: minivault_23 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 97.2 | 177.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 97.2 | 177.0 +-------+-------+-------+-------+-------+----------------------