Dungeon Crawl Stone Soup version 0.24-a0-702-gaeb99fb (webtiles) character file. Game seed: 5127479364110254692, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, -8/18 HPs) Began as a Formicid Abyssal Knight on Sept 30, 2019. Was a Follower of Lugonu. Mangled by an ancient zyme (12 damage) ... on level 1 of the Abyss. The game lasted 00:00:08 (43 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 43, Time: 00:00:09 Health: -8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 12 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found 27 bolts and a ring mail. Found a corrupted altar of Lugonu. Found 12 gold pieces. You now have 12 gold pieces. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You slash the ancient zyme! A spatial vortex comes into view. The ancient zyme hits you. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The spatial vortex moves out of view. You take 14 damage, and have 4/18 hp. MASSIVE DAMAGE!! You hit the ancient zyme. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! You die... # . .## #..##.# # #.....## .. . #### # ..#..# #... ..#....#####...#....# ##..............#... ..#.................. #................... #.#.....#.@......... #.. #...###x....#.... ..#.....#.#...###.. #..............# ... . #..{ ........... .. .##................ #..#.....#......... ### #...###.....#.. # .. #... You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | Abyss:1 | Noticed an ancient zyme 42 | Abyss:1 | Noticed a spatial vortex 42 | Abyss:1 | HP: 4/18 [ancient zyme (11)] 43 | Abyss:1 | Mangled by an ancient zyme Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Hand axe || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 88.4 | 43.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 88.4 | 43.0 +-------+-------+-------+-------+-------+----------------------