Dungeon Crawl Stone Soup version 0.24-a0-702-gaeb99fb (webtiles) character file. Game seed: 6908310558327234273, levelgen mode: deterministic 46 Serulin the Ducker (level 3, 4/26 HPs) Began as an Octopode Fighter on Sept 30, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:53 (1253 turns). Serulin the Ducker (Octopode Fighter) Turns: 1253, Time: 00:01:53 Health: 4/26 AC: 1 Str: 12 (15) XL: 3 Next: 66% Magic: 3/3 EV: 11 Int: 7 (10) God: Gold: 60 SH: 8 Dex: 10 (12) Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold + . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . f - ring of protection from cold {rC+, !d} rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (4 -> 0) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles j - 2 boomerangs Armour b - a +0 shield (worn) Jewellery f - a ring of protection from cold (left tentacle) {rC+, !d} (You found it on level 2 of the Dungeon) Wands l - a wand of flame (13) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of enchant weapon {unknown} h - a scroll of random uselessness {unknown} i - a scroll of magic mapping {unknown} k - a scroll of amnesia {unknown} Potions c - a potion of might Comestibles d - 3 rations Skills: + Level 3.4 Fighting + Level 2.5 Long Blades + Level 3.4 Dodging + Level 3.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You take 2 damage, and have 24/26 hp. The kobold shouts! The goblin shouts! You slash the ball python! You kill the ball python! A giant cockroach comes into view. The kobold throws a stone. The stone hits you. The kobold throws a stone. You block the stone. You take 2 damage, and have 22/26 hp. The kobold hits you with a +0 club. You take 1 damage, and have 21/26 hp. You barely miss the goblin. You grab the goblin. You constrict the goblin. You block the goblin's attack. A rat comes into view. The kobold throws a stone. The stone hits you. The kobold hits you with a +0 club. You take 3 damage, and have 18/26 hp. You hit the goblin. You squeeze the goblin. You kill the goblin! The kobold throws a stone. The stone hits you. The kobold hits you with a +0 club. You take 5 damage, and have 13/26 hp. You hit the kobold but do no damage. You grab the kobold. You constrict the kobold. The giant cockroach bites you. The kobold hits you but does no damage. You block the giant cockroach's attack. You take 1 damage, and have 12/26 hp. You hit the kobold. You kill the kobold! You block the giant cockroach's attack. You hit the giant cockroach. You kill the giant cockroach! The kobold barely misses you. You hit the rat. You kill the rat! The kobold hits you. You block the kobold's attack. You take 4 damage, and have 8/26 hp. You completely miss the kobold. Your grab misses the kobold. You block the kobold's attack. You hit the kobold. You kill the kobold! You see here a ball python corpse. You butcher the ball python corpse. m - 2 chunks of flesh {@w0} You see here a ball python skeleton. An adder comes into view. You see here 2 stones. Things that are here: 2 stones; a +0 short sword; a kobold corpse No target in view! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You start resting. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. Health restored: 26 You can't go down here! You climb upwards. The adder bites you. x2 There is a stone staircase leading down here. You take 9 damage, and have 17/26 hp. MASSIVE DAMAGE!! You closely miss the adder. Your grab misses the adder. The adder bites you. You block the adder's attack. You take 2 damage, and have 15/26 hp. You hit the adder but do no damage. Your grab misses the adder. You block the adder's attack. The adder barely misses you. All of the chunks of flesh in your inventory have rotted away. You hit the adder. You grab the adder. You constrict the adder. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 8 damage, and have 7/26 hp. MASSIVE DAMAGE!! You hit the adder. Your squeeze misses the adder. You constrict the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 6/26 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 5/26 hp. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 4/26 hp. Okay, then. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. ..?....÷#........ . .##...###.###.### # .# #... #.# ##.## ### #.# .... #.# ...# #.# .#.# #.# ##.#### ####># .#....########..@.# ÷#..#.......##.##.# ÷..###.####.##.##.# ÷#..#..# #.##.##.# .##...#####.##.##.# .###..............# ....<.......##.#### .#############.# .# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:2) A dart slug (D:2) A giant cockroach (D:2) 5 goblins 2 hobgoblins (D:1) 4 jackals (D:2) 2 ball pythons 2 bats 2 frilled lizards (D:1) 5 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 224 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 774 | D:2 | Reached XP level 3. HP: 14/26 MP: 3/3 1249 | D:2 | HP: 6/26 [poisoned by an adder] 1253 | D:2 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring D:2: layout_loops_ring, uniq_jessica, uniq_natasha D:3: layout_loops_ring, tso_metal_star, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Long sword || 46 Constrict || 12 Tentacles || 3 Use: Potion || 1 Stab: Sleeping || 7 Eat: Chunk || 1 Armor: Skin || 3 Dodge: Dodged || 18 Block: Shield || 24 Rpst.: Long sword || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 45 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring D:2: layout_loops_ring, uniq_jessica, uniq_natasha D:3: layout_loops_ring, tso_metal_star, uniq_sigmund, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.7 | 27.6 | 54.5 | 398.0 Dungeon | 100.0 | 100.0 | 4.7 | 27.6 | 54.5 | 398.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------