Dungeon Crawl Stone Soup version 0.24-a0-696-gd18775d (webtiles) character file. Game seed: 12322041869547252493, levelgen mode: deterministic 32 Serulin the Shield-Bearer (level 3, -1/26 HPs) Began as an Octopode Fighter on Sept 29, 2019. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1055 turns). Serulin the Shield-Bearer (Octopode Fighter) Turns: 1055, Time: 00:02:00 Health: -1/26 AC: 1 Str: 15 XL: 3 Next: 25% Magic: 3/3 EV: 10 Int: 10 God: Gold: 24 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . g - ring of protection from cold {rC+, !d} rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: heavily drained A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 shield (worn) Jewellery g - a ring of protection from cold (left tentacle) {rC+, !d} (You found it on level 1 of the Dungeon) Scrolls f - 3 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of remove curse {unknown} k - a scroll of enchant weapon {unknown} Potions b - a potion of might d - a potion of brilliance {unknown} e - a potion of flight {unknown} Comestibles c - 2 rations h - 2 chunks of flesh {@w0} Skills: + Level 3.2(1.7) Fighting + Level 3.2(1.7) Dodging * Level 3.5(1.9) Shields + Level 2.3(0.8) Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Your grab misses the hobgoblin. You block the hobgoblin's attack. You barely miss the hobgoblin. Your grab misses the hobgoblin. You block the hobgoblin's attack. You tentacle-slap the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 club. You take 2 damage, and have 19/21 hp. You tentacle-slap the hobgoblin. You constrict the hobgoblin. You block the hobgoblin's attack. Your shield prevents you from hitting the hobgoblin. You constrict the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You regained 4 hp, and now have 23/26 hp. MP restored: 3 Found a stone staircase leading up. You now have 24 gold pieces (gained 14). j - a scroll labeled SACKIU PYWENUH A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Found 18 stones. The goblin shouts! The goblin hits you with a +0 club. You take 2 damage, and have 22/26 hp. Your shield prevents you from hitting the goblin. You grab the goblin. You constrict the goblin. The goblin barely misses you. You tentacle-slap the goblin. You constrict the goblin. You kill the goblin! No target in view! Found a thin blue amulet. You regained 2 hp, and now have 24/26 hp. Found a scroll labeled CIUNWU VYGUPP. k - a thin blue amulet Put on which piece of jewellery? (? for menu, Esc to quit) k - an amulet of harm (around mantle) Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit) Really remove k - an amulet of harm? You remove your amulet of harm. The amulet drains your life force as you remove it! You feel drained. You drop an uncursed amulet of harm. k - a scroll labeled CIUNWU VYGUPP An ooze comes into view. Health restored: 26 The ooze hits you. You take 4 damage, and have 22/26 hp. You tentacle-slap the ooze. You tentacle-slap the ooze. You squeeze the ooze, but do no damage. The ooze hits you. You take 3 damage, and have 19/26 hp. You tentacle-slap the ooze. The ooze hits you. You take 4 damage, and have 15/26 hp. You tentacle-slap the ooze. You squeeze the ooze. You kill the ooze! No target in view! Found 4 gold pieces. Found 2 lumpy black potions. A hobgoblin comes into view. Found a leather armour. You see here 4 gold pieces. A hobgoblin is nearby! The hobgoblin shouts! You hear an angry hiss. You see here 2 lumpy black potions. An ooze comes into view. The hobgoblin closely misses you. You barely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! Found a twisted ruby ring. An adder comes into view. The adder hisses angrily. You tentacle-slap the ooze. You block the ooze's attack. You barely miss the ooze. The ooze hits you. You take 3 damage, and have 13/26 hp. You tentacle-slap the ooze. You block the ooze's attack. The ooze closely misses you. You tentacle-slap the ooze but do no damage. You block the ooze's attack. You tentacle-slap the ooze but do no damage. The ooze barely misses you. You tentacle-slap the ooze but do no damage. The adder barely misses you. The ooze hits you. You block the adder's attack. You take 5 damage, and have 9/26 hp. You tentacle-slap the ooze but do no damage. The adder barely misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/26 hp. Your shield prevents you from hitting the ooze. The adder bites you. * * * LOW HITPOINT WARNING * * * You block the ooze's attack. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/26 hp. You tentacle-slap the ooze. You block the adder's attack. The ooze closely misses you. You completely miss the ooze. You squeeze the ooze. The adder bites you. You die... ######### ### #........ ##.###### #.####... #..$....# #.# #.## ##!####.###.# #.# #.# #.....# #.# #.# #..#######.## #@# #........"..# ......SJ.# ##.#######..# ...####..# #.# #..# #..# #.# #..# ...# #.# #..# #..# #.. #..# #=.# ### #..# ...# ..# You could see an ooze and an adder. Vanquished Creatures 2 oozes 2 bats (D:1) 2 giant cockroaches (D:1) 3 goblins 5 hobgoblins 2 kobolds (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Serulin the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 35 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 968 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/3 1052 | D:2 | HP: 6/26 [ooze (3)] 1053 | D:2 | HP: 1/26 [adder (3)] 1055 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic D:2: layout_loops_ring, overflow_temple_1_default, chequers_ecumenical_altar_simple, minmay_misc_feat_more_columns Action || total -------------------------++------- Melee: Unarmed || 66 Tentacles || 15 Constrict || 14 Armor: Skin || 3 Dodge: Dodged || 19 Block: Shield || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic D:2: layout_loops_ring, overflow_temple_1_default, chequers_ecumenical_altar_simple, minmay_misc_feat_more_columns Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 5.4 | 78.5 | 515.0 Dungeon | 100.0 | 100.0 | 2.4 | 5.4 | 78.5 | 515.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------