Dungeon Crawl Stone Soup version 0.24-a0-640-ge7cd8ce (webtiles) character file. Game seed: 4891725499374161958, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, -8/18 HPs) Began as a Formicid Abyssal Knight on Sept 25, 2019. Was a Follower of Lugonu. Mangled by a small abomination (22 damage) ... on level 1 of the Abyss. The game lasted 00:00:07 (30 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 30, Time: 00:00:08 Health: -8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 11 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found 11 gold pieces. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. You now have 11 gold pieces. There is a corrupted altar of Lugonu here. A small abomination assembles itself! You slash the small abomination! The small abomination hits you. You take 4 damage, and have 14/18 hp. MASSIVE DAMAGE!! You hit the small abomination but do no damage. The small abomination barely misses you. You hit the small abomination. The small abomination hits you!! Ouch! That really hurt! You die... #..# . ###. ...#.. ##.#.##.. ...# # .#......# .. ..####....... #. ..#.......### #...# #......... #. ..##..#...# . ## .#..._#....# # ...###...#.#.@x# #.. #.#...#..##....# ..# . #...#.....# #### .# ...##.........# ##...#.##.#..#... #..###...#.#.#.#.# .## .#..#...#..# . #..#..##... .# ##.### . You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 20 | Abyss:1 | Found a corrupted altar of Lugonu. 25 | Abyss:1 | Noticed a small abomination 30 | Abyss:1 | Mangled by a small abomination Levels and vault maps discovered: Abyss:1: abyss_fake_exit Action || total -------------------------++------- Melee: Falchion || 3 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1: abyss_fake_exit Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 83.3 | 30.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 83.3 | 30.0 +-------+-------+-------+-------+-------+----------------------