Dungeon Crawl Stone Soup version 0.24-a0-640-ge7cd8ce (webtiles) character file. Game seed: 3802215307235340383, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, -15/18 HPs) Began as a Formicid Abyssal Knight on Sept 24, 2019. Was a Follower of Lugonu. Demolished by a storm dragon simulacrum (21 damage) ... on level 1 of the Abyss. The game lasted 00:00:16 (103 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 103, Time: 00:00:17 Health: -15/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Found a scroll labeled DEQADO CYEMUCS. d - a scroll labeled DEQADO CYEMUCS You sense a monster nearby. You sense a monster nearby. A storm dragon simulacrum comes into view. No target in view! No target in view! The storm dragon simulacrum is too close now for your liking. A storm dragon simulacrum is nearby! A storm dragon simulacrum is nearby! The storm dragon simulacrum bites you! Ouch! That really hurt! The storm dragon simulacrum freezes you!! Ouch! That really hurt! You die... ###.....#.#.. ...#..#. # .#. .. .#........... .###.##.#.#.##..# .... #...##.##..#.#..# #.. #.#. ##.#.####..# ..## #. # #...#.#..##... ... . ...#.....##..# .. . ..........##..##..# #.....#......@Z...... . # . ###...#......... ##.####..##..# . ###.. ..# # #. . #... .... ...... ...... . . ._.. . ..##.. . ..# .. You could see a storm dragon simulacrum. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 101 | Abyss:1 | Found a corrupted altar of Lugonu. 101 | Abyss:1 | Noticed a storm dragon simulacrum 103 | Abyss:1 | Demolished by a storm dragon simulacrum Levels and vault maps discovered: Abyss:1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 96.1 | 103.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 96.1 | 103.0 +-------+-------+-------+-------+-------+----------------------