Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d (webtiles) character file. Game seed: 17913216490307079838, levelgen mode: deterministic 0 Serulin the Skirmisher (level 1, -5/18 HPs) Began as a Merfolk Abyssal Knight on Sept 23, 2019. Was a Follower of Lugonu. Slain by a raiju (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:16 (88 turns). Serulin the Skirmisher (Merfolk Abyssal Knight) Turns: 88, Time: 00:00:16 Health: -5/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, Serulin the Merfolk Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. No target in view! Found a ration. Found a gateway leading out of the Abyss. c - 2 rations (gained 1) Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. A raiju comes into view. The raiju barks! You hear a bark! x2 The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The raiju blinks! You take 13 damage, and have 5/18 hp. MASSIVE DAMAGE!! Attack whom? Aim: a raiju You reach to attack! You barely miss the raiju. A raiju comes into view. You miss the raiju. A raiju comes into view. The raiju bites you! Ouch! That really hurt! You die... ## #.. #. .. #.. h #.##.# . ..#.# h# ###...##.## #.#...#...# # .. #..#.....# ##. # .#@## #. # . ##.h.### #_# # . . ##..##.####.. . .#.####......## .#. # . .......#∩......# .#..#.#... ........#. #..#.. ##....... #.....# #. ...##....#.. . . #..##.#.. #..#.#.# .###.. .. ....##....#......#..... You could see 3 raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 73 | Abyss:1 | Found a corrupted altar of Lugonu. 85 | Abyss:1 | Noticed a raiju 87 | Abyss:1 | Noticed a raiju 88 | Abyss:1 | Noticed a raiju 88 | Abyss:1 | Slain by a raiju Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Spear || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 79.5 | 88.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 79.5 | 88.0 +-------+-------+-------+-------+-------+----------------------