Dungeon Crawl Stone Soup version 0.24-a0-416-g56ce517 (webtiles) character file. Game seed: 11237649564110803861 0 Serulin the Skirmisher (level 1, -11/18 HPs) Began as a Formicid Abyssal Knight on June 9, 2019. Was a Follower of Lugonu. Mangled by a large abomination (29 damage) ... on level 1 of the Abyss. The game lasted 00:00:46 (71 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 71, Time: 00:00:47 Health: -11/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles d - 23 poisoned darts Armour b - a +0 leather armour (worn) Potions e - 2 potions of lignification {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found 23 poisoned darts. Found a corrupted altar of Lugonu. Found a corrupted altar of Lugonu. You see here 23 poisoned darts. d - 23 poisoned darts A spatial vortex comes into view. Found 2 lumpy black potions. The sun demon shouts! You see here 2 lumpy black potions. e - 2 lumpy black potions The large abomination completely misses you. Found a blue potion. The large abomination hits you!! Ouch! That really hurt! You die... . ## ##.## #. .. #.####.##....# .... . #......#...# ..# .. #.. #...#..##... .. #....##..#.. ## # .. #.#.#.#.#.. ####.# #..#. ##....#..... .. .# ......##X3###.ยง....##..# #...@...####.##....## #.##.##.## #...#...... #!# ### #....#. . . ## . .#.... .. ... ..# ..# ## #..# .## ####.... ## ##. ..# #. # You could see a sun demon and a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 2 | Abyss:1 | Found a corrupted altar of Lugonu. 26 | Abyss:1 | Noticed a spatial vortex 54 | Abyss:1 | Noticed a sun demon 54 | Abyss:1 | Noticed a large abomination 71 | Abyss:1 | Mangled by a large abomination Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 71.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 71.0 +-------+-------+-------+-------+-------+----------------------