Dungeon Crawl Stone Soup version 0.24-a0-416-g56ce517 (webtiles) character file. Game seed: 8975352317940688084 0 Serulin the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on June 9, 2019. Was a Follower of Lugonu. Slain by a raiju (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:59 (76 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 76, Time: 00:01:00 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. You don't know any spells. You don't know any spells. The raiju barks! You hear a shout! An iron imp comes into view. The raiju barely misses you. You riposte. You barely miss the raiju. You hit the raiju. The raiju bites you. The raiju shocks you! The raiju barely misses you. The iron imp closely misses you. You take 10 damage, and have 8/18 hp. MASSIVE DAMAGE!! You hit the raiju but do no damage. The raiju closely misses you. The iron imp hits you. You take 1 damage, and have 7/18 hp. You miss the raiju. The raiju bites you. * * * LOW HITPOINT WARNING * * * The raiju shocks you! You die... . #. ≈# ## .# ≈≈#.# ... #### #h###..# # #@...# # ##5#.## #..##.#.#...# #....#..##.## ###.#......# ###.#.####...# #. #.# ## ### ### ..#..# #...#..## You could see a raiju and an iron imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 4 | Abyss:1 | Found a corrupted altar of Lugonu. 69 | Abyss:1 | Noticed a raiju 71 | Abyss:1 | Noticed an iron imp 76 | Abyss:1 | Slain by a raiju Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Falchion || 3 Dodge: Dodged || 4 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 76.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 76.0 +-------+-------+-------+-------+-------+----------------------