Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 0 Serulin the Skirmisher (level 1, -5/18 HPs) Began as a Formicid Abyssal Knight on Oct 6, 2018. Was a Follower of Lugonu. Slain by a large abomination (6 damage) ... on level 2 of the Abyss. The game lasted 00:01:07 (124 turns). Serulin the Skirmisher (Formicid Abyssal Knight) Turns: 124, Time: 00:01:08 Health: -5/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 6 Int: 11 God: Lugonu [*.....] Gold: 22 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: petrifying, non-regenerating, badly diseased, very slow A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Serulin the Formicid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! Found a ration. Found a corrupted altar of Lugonu. c - 2 rations (gained 1) There is a corrupted altar of Lugonu here. Found a gateway leading deeper into the Abyss. Found a ration. A quasit comes into view. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found 10 gold pieces. You now have 10 gold pieces. A starcursed mass comes into view. Found 12 gold pieces. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. You see here 12 gold pieces. You now have 22 gold pieces (gained 12). The ancient zyme hits you! The ancient zyme closely misses you. You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! You feel ill. You feel ill. A bone dragon comes into view. You feel ill. You feel ill. The ancient zyme barely misses you. x2; You feel ill. An iron imp comes into view. The iron imp shouts! A large abomination comes into view. Found a scroll labeled ZEKOVYESUU and 71 gold pieces. A large abomination comes into view. The large abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 1/18 hp. MASSIVE DAMAGE!! A basilisk comes into view. The basilisk hisses angrily. The large abomination closely misses you. Unknown command. The basilisk gazes at you. You are slowing down. You hit the large abomination. The large abomination hits you! You die... #.# .....##..#..#..# ...#.#..$.#.#....## #..#.#..$?#.. .x## #...........#.....# #.....5....#..#..# #.##.{#.#.#....#.. #..##...{X{.{.. .....# #....lX###{#.......#. ##.###.@.##.#....#### #######.#.#.# { ##...#.# # ### You could see a large abomination and a basilisk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Serulin the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 32 | Abyss:1 | Noticed a quasit 76 | Abyss:2 | Noticed a small abomination 77 | Abyss:2 | Noticed a starcursed mass 89 | Abyss:2 | Noticed an ancient zyme 97 | Abyss:2 | Noticed a bone dragon 112 | Abyss:2 | Noticed an iron imp 114 | Abyss:2 | Noticed a large abomination 116 | Abyss:2 | Noticed a large abomination 118 | Abyss:2 | HP: 1/18 [large abomination (10)] 119 | Abyss:2 | Noticed a basilisk 124 | Abyss:2 | Slain by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.0 +-------+-------+-------+-------+-------+----------------------